Author Topic: FB Alpha 0.2.97.08 Bugs Reports  (Read 61540 times)

Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #30 on: March 19, 2010, 01:04:46 AM »
Fixed the sound in Power Instinct. Needed plenty of fixes - it was a very broken driver! :)
Wonderful! :smilie: I love this game. :smilie:

Thanks! :biggrin:

Offline Barry Harris

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #31 on: March 20, 2010, 05:52:56 AM »
Wonderful! :smilie: I love this game. :smilie:

Thanks! :biggrin:

Attached the new driver. :) You will need to remove some extra elements in the BurnStruct to use it.
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Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #32 on: March 28, 2010, 09:24:13 AM »
I found some bugs in Konami drivers...

Aliens
Missing some sounds
The sound is slow

Contra
The game run slow

Devil World / Vulcan Venture / The Final Round
Missing the number 0 (zero).
Look the "credit":


Look the bonus stand:


Escape Kids
Bad title screen
Some priority problems


Punk Shot
Some currupt gfxs, look in top:

Look the konami simbol in test mode:


Quiz Gakumon no Susume
Severe priority problems:


Super Contra
The sound is slow

Thunder Cross (set 2)
Bad sound

Vendetta
Some gfx bugs:



Offline BisonSAS

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FB Alpha 0.2.97.08 Bugs Reports
« Reply #33 on: April 04, 2010, 07:55:52 AM »
Dr. Tomy

Show Guru Meditation after loading. :eek:
« Last Edit: April 13, 2010, 12:57:02 AM by BisonSAS »

Offline hoblingr

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #34 on: April 07, 2010, 12:47:41 AM »
Hi all,

There is a sound bugs in Toki, music is too slow. Some sound effects also are distorted or missing (when Toki die for instance).

Regards,

Stef

Offline James33

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #35 on: April 07, 2010, 07:44:35 AM »
Added fixed rotation by regret. (FBA shuffle)

src\burner\sshot.cpp

 :cool:

Edited by Treble Winner: Reason: Bug fixed thanks to BisonSAS and regret (FBAShuffle)


Can Galaga be fixed?
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Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #36 on: April 08, 2010, 01:19:16 AM »
Can Galaga be fixed?
What is the bug in Galaga? :confused:

Offline BisonSAS

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Seibu sound hardware bug
« Reply #37 on: April 08, 2010, 01:32:23 AM »
There is a sound bugs in Toki, music is too slow. Some sound effects also are distorted or missing (when Toki die for instance).
Probably bug in the Seibu sound emulation. D-Con, Blood Bros., SD Gundam Psycho Salamander no Kyoui and Raiden the music run slow. :p

Offline James33

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #38 on: April 11, 2010, 06:53:21 AM »
What is the bug in Galaga? :confused:



It is upside down, but when you take a screenshot it is the correct way....

« Last Edit: April 11, 2010, 06:54:30 AM by James33 »
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Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #39 on: April 11, 2010, 10:31:28 AM »
Strange, here work fine:



Missing some menus in your screenshot. :confused:

Please, post your "System information".

Help -> System information


Offline Barry Harris

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #40 on: April 11, 2010, 10:39:53 AM »


It is upside down, but when you take a screenshot it is the correct way....

Which blitter are you using? I don't think the basic blitter supports flipping which Galaga needs.
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Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #41 on: April 11, 2010, 01:57:23 PM »
Pass

The BG music not working. :p
Probably problem in YM2203.

Offline iq_132

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #42 on: April 11, 2010, 07:03:51 PM »
Aliens - Bad Sound (BisonSAS)

Contra - Slow game (BisonSAS)

Devil World / Vulcan Venture / The Final Round - missing '0' character (BisonSAS) - Fixed

Escape Kids - Bad title, Priority issues (BisonSAS)

Punk Shot - Bad Gfx (BisonSAS)

Quiz Gakumon no Susume - Priority issues (BisonSAS)

Super Contra - slow sound (BisonSAS)

Thunder Cross (set 2) - Bad sound (BisonSAS)

Vendetta - minor gfx issues (BisonSAS)

Dr. Tomy - FBA crash (BisonSAS) - Non issue?

Seibu Sound issue (BisonSAS / hoblingr)

Pass - bad bg music (BisonSAS)


I'll post as I fix them.
« Last Edit: April 12, 2010, 09:46:32 PM by iq_132 »


Offline iq_132

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #43 on: April 12, 2010, 09:45:48 PM »
Dr. Tomy - FBA crash (BisonSAS)

I can't confirm this. It doesn't crash here under basic, enhanced, or softfx blitter or with the sound disabled. :S


Offline BisonSAS

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Re: FB Alpha 0.2.97.08 Bugs Reports
« Reply #44 on: April 13, 2010, 12:05:56 AM »
I can't confirm this. It doesn't crash here under basic, enhanced, or softfx blitter or with the sound disabled. :S
Look my Guru Meditation Details:
Quote
FB Alpha [DEBUG] v0.2.97.08 fatal exception report (Tue Apr 13 01:02:3

----------------------------------------------------------------------
Exception 0xC0000005 (EXCEPTION_ACCESS_VIOLATION) thrown.
EIP: 0x0030
 (attempting to read address 0x00300020)

EAX: 0x00000000, EBX: 0x002C0033, ECX: 0x77C20AD6, EDX: 0x00035600
ESI: 0x00300020, EDI: 0x00300078, ESP: 0x0023940C, EBP: 0x002C0030

----------------------------------------------------------------------
System information:

OS:  Microsoft Windows XP Professional Service Pack 3 (build 2600)
CPU: AuthenticAMD, Athlon 64 / Athlon 64 Mobile
     1607 MHz, MMX, SSE, SSE2 (1 system processor)

Physical RAM: 1047856 KB (1023 MB) total,  772832 KB ( 754 MB) avail
Total RAM:    1733156 KB (1692 MB) total, 1479716 KB (1445 MB) avail
FB Alpha [DE:   13628 KB in use (13868 KB peak, 63968 KB virtual)

Installed displays and display adapters:
    Monitor Plug and Play on NVIDIA GeForce FX 5500 (primary)

----------------------------------------------------------------------
FB Alpha [DEBUG] information:

Built on Apr 12 2010, 20:29:34, using GCC 3.4.5.
    Optimised for i686 CPUs.
    Using Unicode for all text.
    Debug functionality present.

MMX optimisations enabled.
A68K emulation core enabled for MC68000 emulation.
Musashi emulation core enabled for MC68010/MC68EC020 emulation.

Emulating drtomy (Dr. Tomy)
    Vertical refresh is 60,00 Hz.
    CPU running at 100% of normal frequency.

Video settings:
    Interface settings: Video plugin not initialised

Audio settings:
    Selected module:    DirectSound3 audio output
    Interface settings: Playback at 48000Hz, 100% volume
    Module settings:    Audio is delayed by approx. 83ms

Input settings:
    Selected module:    DirectInput7 input
    Interface settings: keyboard 0 System keyboard: Teclado
                        mouse    0 System mouse: Mouse

Profiling settings:
    Interface settings: Profiling module not initialised

----------------------------------------------------------------------
Detailed process information about fbad.exe:

fbad.exe (base address 0x00400000, size 64212 KB)

Unable to locate module in which exception occurred

Modules loaded by fbad.exe:
               ntdll.dll (base address 0x7C900000, size    716 KB)
            kernel32.dll (base address 0x7C800000, size   1024 KB)
            ADVAPI32.DLL (base address 0x77F50000, size    684 KB)
              RPCRT4.dll (base address 0x77DB0000, size    584 KB)
             Secur32.dll (base address 0x77F20000, size     68 KB)
            COMCTL32.DLL (base address 0x773B0000, size   1036 KB)
              msvcrt.dll (base address 0x77BF0000, size    352 KB)
               GDI32.dll (base address 0x77E50000, size    292 KB)
              USER32.dll (base address 0x7E360000, size    580 KB)
             SHLWAPI.dll (base address 0x77EA0000, size    472 KB)
            COMDLG32.DLL (base address 0x76380000, size    288 KB)
             SHELL32.dll (base address 0x7C9C0000, size   8312 KB)
               ddraw.dll (base address 0x73710000, size    300 KB)
            DCIMAN32.dll (base address 0x73B70000, size     24 KB)
              dinput.dll (base address 0x72250000, size    176 KB)
               WINMM.dll (base address 0x76B20000, size    184 KB)
              dsound.dll (base address 0x73EC0000, size    368 KB)
               ole32.dll (base address 0x774C0000, size   1268 KB)
             VERSION.dll (base address 0x77BE0000, size     32 KB)
            setupapi.dll (base address 0x77900000, size    980 KB)
               IMM32.DLL (base address 0x76360000, size    116 KB)
                 LPK.DLL (base address 0x62E80000, size     36 KB)
               USP10.dll (base address 0x74D50000, size    428 KB)
            serwvdrv.dll (base address 0x5D1D0000, size     28 KB)
            umdmxfrm.dll (base address 0x5B4F0000, size     28 KB)
               MSCTF.dll (base address 0x746E0000, size    304 KB)
             apphelp.dll (base address 0x77B20000, size    136 KB)
            msctfime.ime (base address 0x75290000, size    184 KB)
             UxTheme.dll (base address 0x5B1C0000, size    224 KB)
                 HID.DLL (base address 0x68E00000, size     36 KB)
            WINTRUST.dll (base address 0x76C10000, size    184 KB)
             CRYPT32.dll (base address 0x77A60000, size    600 KB)
              MSASN1.dll (base address 0x77B00000, size     72 KB)
            IMAGEHLP.dll (base address 0x76C70000, size    160 KB)
              wdmaud.drv (base address 0x72CD0000, size     36 KB)
            OLEAUT32.DLL (base address 0x77100000, size    556 KB)
             msacm32.drv (base address 0x72CC0000, size     32 KB)
             MSACM32.dll (base address 0x77BC0000, size     84 KB)
             midimap.dll (base address 0x77BB0000, size     28 KB)
              KsUser.dll (base address 0x73E90000, size     16 KB)
            RICHED20.DLL (base address 0x74DF0000, size    436 KB)

----------------------------------------------------------------------

« Last Edit: April 13, 2010, 01:00:21 AM by BisonSAS »