Author Topic: FB Alpha 0.2.97.43 Bug Reports  (Read 479347 times)

Offline money_114

  • Jr. Member
  • **
  • Posts: 53
  • Karma: +4/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #195 on: May 16, 2012, 12:19:55 AM »
IPS Configuration bug:
When I config the game ips,  sometimes Fba create ini files of other game in directory config/ips after select ips or click deselect all.

About Load Game Dialogs:
I have adjusted load game dialog,  bug when I deselect filters or change options, It changes small auto after I open load game dialogs again.
« Last Edit: May 16, 2012, 03:52:24 AM by money_114 »

Offline lil_stenly

  • New Member
  • *
  • Posts: 2
  • Karma: +0/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #196 on: May 17, 2012, 04:31:08 AM »
The hardware tab stays with unchecked box while every submenu box is checked. Kinda weird thing.

A question here! When I ran for first time FBA it want to scan for roms, it takes damn too long, the scanning usually takes too long.  I don't know why that happens. Is there anyway to improve this?
So... I'm totally not sure if this suggestions may come in help as far as I don't know how the scan
works actually.

When I got 10 games and add one more to the directory it doesnt need to scan every hardware, it should scan only under checked hardware in the list and skip the rest. I mean I check pgm but uncheck everything else... so the scan will just skip everything and check only pgm system then.

Also another thing.
For example if I don't have neogeo.zip or pgm.zip the emulator can check first for bioses and exclude the hardware with missing bioses, just will skip that neogeo or pgm roms from the scan, theres no point to scan for roms when you got your bioses missing. Or well then theres can be made option to force scan even if bios is missing so to see if the roms are correct.

Offline money_114

  • Jr. Member
  • **
  • Posts: 53
  • Karma: +4/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #197 on: May 22, 2012, 02:56:04 AM »
Macro input:
Some neogeo games need to use macro input. eg. King of Fighters, Street Fighter, Samurai Shodown and so on. But macro input is supported by neogeo.

Name isn't usd utf8:
Turma da Mica na Terra dos Monstros (Bra) -> Turma da Mônica na Terra dos Monstros (Bra)

It is wrong that samsho5, samsho5b, samsho5h year display 2003. 2004 is correct.

Offline cmart

  • Newbies
  • *
  • Posts: 29
  • Karma: +1/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #198 on: May 24, 2012, 08:46:55 AM »
Penguin Bros does not load up and has a Guru Meditation Error  #c00000005.01671f4d

Offline JacKc

  • FBNeo Dev
  • ******
  • Posts: 1677
  • Karma: +56/-0
  • Hasta la vista, Baby !
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #199 on: May 24, 2012, 10:53:31 AM »
Macro input:
Some neogeo games need to use macro input. eg. King of Fighters, Street Fighter, Samurai Shodown and so on. But macro input is supported by neogeo.

Name isn't usd utf8:
Turma da Mica na Terra dos Monstros (Bra) -> Turma da Mônica na Terra dos Monstros (Bra)

It is wrong that samsho5, samsho5b, samsho5h year display 2003. 2004 is correct.
Hi money_114,

according to neogeomuseum.snkplaymore.co.jp :

Code: [Select]
SAMURAI SHODOWN V                                           Fighting        SNK P/Yuki Ent  MVS Cartridge:2003/10/10
                                                                                            NEOGEO ROM-cart:2003/12/11

SAMURAI SHODOWN V SPECIAL                                   Fighting        SNK P/Yuki Ent  MVS Cartridge:2004/04/22
                                                                                            NEOGEO ROM-cart:2004/07/15


Offline money_114

  • Jr. Member
  • **
  • Posts: 53
  • Karma: +4/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #200 on: May 24, 2012, 12:00:43 PM »
Hi money_114,

according to neogeomuseum.snkplaymore.co.jp :

Code: [Select]
SAMURAI SHODOWN V                                           Fighting        SNK P/Yuki Ent  MVS Cartridge:2003/10/10
                                                                                            NEOGEO ROM-cart:2003/12/11

SAMURAI SHODOWN V SPECIAL                                   Fighting        SNK P/Yuki Ent  MVS Cartridge:2004/04/22
                                                                                            NEOGEO ROM-cart:2004/07/15
Sorry, it's my mistake. I mean  that year wrong is samsh5sp samsh5sph samsh5spho.

Thanks for your correction.
« Last Edit: May 24, 2012, 12:09:50 PM by money_114 »

Offline JacKc

  • FBNeo Dev
  • ******
  • Posts: 1677
  • Karma: +56/-0
  • Hasta la vista, Baby !
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #201 on: May 24, 2012, 04:31:39 PM »
Thanks money_114 :smilie:

Effectively year for samsh5sp and clones is wrong (2003 instead of 2004)...Will be fixed in next release :wink:

thanks for reporting bugs...Looking actually utf8 problem with Turma da Mônica na Terra dos Monstros (Bra).

best regards,
JacKc.


Offline weetabix66

  • New Member
  • *
  • Posts: 2
  • Karma: +0/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #202 on: May 24, 2012, 05:13:15 PM »
When saving input preset for neogeo games, neogeo.ini is not created anymore but preset.ini.

Offline money_114

  • Jr. Member
  • **
  • Posts: 53
  • Karma: +4/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #203 on: June 06, 2012, 02:17:48 PM »
kov&kovplus and clone bug:

when play to stage 6, the game will skip back coin screen after character go to next level from snow level.
« Last Edit: June 06, 2012, 02:20:06 PM by money_114 »

Offline Arcadez

  • Expert
  • *****
  • Posts: 558
  • Karma: +15/-0
  • Arcade Addict
Re: What I've been working on
« Reply #204 on: June 13, 2012, 05:03:11 PM »
Wrote a driver for Pac-Land. This game is not good. lol

some slight issues with this game certain sound fx and in level game music is missing any chance this could be sorted
for pacland fans like me :redface:
« Last Edit: June 13, 2012, 05:04:40 PM by gamez fan »

Offline JNX

  • New Member
  • *
  • Posts: 2
  • Karma: +0/-0
Re: FB Alpha 0.2.97.24 Bugs Reports
« Reply #205 on: June 19, 2012, 04:57:28 AM »
  cannot go beyond the calendar on ddp2, I get a message  "27 EXPIRED XXXXX CMD ID:01 K:01 R:0" with XXXXX being an incremental counter...

It also happens on real hardware, what exactly causes this error?

Thanks in advance for any help.

Offline iq_132

  • Administrator
  • *****
  • Posts: 3728
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #206 on: June 20, 2012, 01:17:22 AM »
some slight issues with this game certain sound fx and in level game music is missing any chance this could be sorted
for pacland fans like me :redface:
I'll take a look. I'm really bad with sound though. I'm a bit tone deaf and have little attention for detail (this is why beta testers like JackC, for example, are a huge asset to the FBA project).

It also happens on real hardware, what exactly causes this error?

Thanks in advance for any help.

That's related to the protection device on the cart. "27" refers to ASIC27A -- the ARM7 cpu on the cartridge. What it means is that the 68k and arm7 aren't communicating properly.
If this happens on the cart normally that means igs did some shitty bug testing or that something is off with your cart. lol


Offline JNX

  • New Member
  • *
  • Posts: 2
  • Karma: +0/-0
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #207 on: June 20, 2012, 04:31:59 AM »
That's related to the protection device on the cart. "27" refers to ASIC27A -- the ARM7 cpu on the cartridge. What it means is that the 68k and arm7 aren't communicating properly.
If this happens on the cart normally that means igs did some shitty bug testing or that something is off with your cart. lol

I figured it out earlier today. The oscillator that drives the onboard 68k is also used for the ARM. From the oscillator the signal is split then goes to a 22ohm resistor then to the ARM clock in. On my board the 22ohm was reading at 330ohm so I replaced it and the error is gone.

Offline Arcadez

  • Expert
  • *****
  • Posts: 558
  • Karma: +15/-0
  • Arcade Addict
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #208 on: June 20, 2012, 03:25:41 PM »
I'll take a look. I'm really bad with sound though. I'm a bit tone deaf and have little attention for detail (this is why beta testers like JackC, for example, are a huge asset to the FBA project).

well thx for just taking a look  the music is kinda iconic in this game

Offline iq_132

  • Administrator
  • *****
  • Posts: 3728
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: FB Alpha 0.2.97.26 Bugs Reports
« Reply #209 on: June 22, 2012, 12:42:00 AM »
well thx for just taking a look  the music is kinda iconic in this game
While I was off doing useless things, Barry took a look and fixed this issue. :)