Author Topic: FB Alpha titles and previews  (Read 24266 times)


Offline JacKc

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Re: FB Alpha titles and previews
« Reply #1 on: January 31, 2012, 07:56:33 AM »
Mega Drive (previews and titles) :
- made by Sturm

Turbografx16 (previews) :
- made by JacKc
« Last Edit: March 09, 2015, 08:02:46 AM by JacKc »


Offline Sturm

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Re: FB Alpha titles and previews
« Reply #2 on: January 31, 2012, 10:45:35 AM »
Sorry, JacKc. I didn't mean that I made all those screenshots. It was clear in the case of the arcade ones, but not in the case of the Turbografx16. Anyway, u must use now a "BY" license! ;) Thanx for the screenshots!

Offline DaveTheMan

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Re: FB Alpha titles and previews
« Reply #3 on: February 01, 2012, 04:12:52 AM »
Thanks For These Mate  :cool:

Offline JacKc

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Re: FB Alpha titles and previews
« Reply #4 on: February 01, 2012, 06:41:27 AM »
Sorry, JacKc. I didn't mean that I made all those screenshots. It was clear in the case of the arcade ones, but not in the case of the Turbografx16. Anyway, u must use now a "BY" license! ;) Thanx for the screenshots!
Seems a misendurstanding...I didn't mean you made all screenshots but just want to credit the right persons (in this case you and me).


Offline Sturm

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Re: FB Alpha titles and previews
« Reply #5 on: February 01, 2012, 10:29:28 AM »
I'm just waiting for Kev to finish the SNES driver to make all the SNES titles and previews.  :biggrin:
Lets post a 2.0 version later, trying to complete the missing ones (like Turbografx16 titles, for example!)
Besides, Sturm, not Sturn;p
« Last Edit: February 01, 2012, 10:30:37 AM by Sturm »

Offline pmc2

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Re: FB Alpha titles and previews
« Reply #6 on: February 01, 2012, 01:07:49 PM »
...also make a sort (renaming or/and remove duplicate screenshots) then
the pack will be rebroadcast on EF / GT (and compressed with pngout)  ;p

Offline Sturm

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Re: FB Alpha titles and previews
« Reply #7 on: February 01, 2012, 02:19:26 PM »

Offline pmc2

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Re: FB Alpha titles and previews
« Reply #8 on: February 01, 2012, 03:22:18 PM »
this is the repack of emufrance (including your images), but it remains to do this:

Quote
...also make a sort (renaming or/and remove duplicate screenshots) [...] (and compressed with pngout)

^^

Offline JacKc

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Re: FB Alpha titles and previews
« Reply #9 on: February 02, 2012, 07:47:27 PM »
Pack FBA 0.2.97.21 Supergrafx + Turbografx16 (Titles + Previews)





FBA Supergrafx - Turbografx16 (Titles + Previews).rar (2.61MB)


Offline pmc2

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Re: FB Alpha titles and previews
« Reply #10 on: February 03, 2012, 01:57:15 PM »
Thanks.
repacked and compressed (03/02):
- http://www.emu-france.com/?page=fichiers&idFile=1422
- http://www.emu-france.com/?page=fichiers&idFile=1914

Problem in fba:
Some roms(zip in fact) have the Same names, this generates problems for fba (Which to choose?).

I have the fullset but:





Offline Barry Harris

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Re: FB Alpha titles and previews
« Reply #11 on: February 03, 2012, 03:53:55 PM »
Quote from: whatsnew.html
v0.2.97.12

Note: This version has some changes to the Megadrive driver. The driver is now based on the MESS software list.

The game shortnames are prepended by md_ to differentiate them from the arcade games where conflicts occur. FB Alpha will look for your roms in the normal zip names, you do not need to create a new copy of the games and prepend md_. It is advisable to have the Megadrive roms in the seventh or eighth rom paths to avoid conflicts with arcade games. Support files will need to retain the md_ in order to avoid conflicts, however.

All Megadrive games are now enabled (except for Virtua Racing because the SVP isn't emulated), most should work, however, some may not.
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline pmc2

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Re: FB Alpha titles and previews
« Reply #12 on: February 04, 2012, 06:19:33 AM »
Support files ok but (roms).zip ? apparently not.

[help] Bon si qq1 veut traduire car je suis pas assez bon:

"Les captures d'écran sont toutes avec prefix md_ et pce_ etc ça c'est ok.
En revanche les jeux (les roms, les .zip donc) non pas un seul prefix comme le montre l'image que j'ai mise plus haut et sont toutes à 100% conforme avec les dats que génère FBA. Malgré tout il y a quand même des conflits car certains fichiers sont indiqués comme manquant, pourquoi?
De plus si je met les jeux arcade en premier dans les chemins des roms, c'est pire que si je les mets en derniers (moins de jeux consoles sont détectés encore), j'ai du mal à pense qu'il y ai que moi dans cette situation et que pourrais je faire de plus?
A mon avis il faudrait faire en sorte que la partie arcade soit désolidarisé de la partie console aux niveau des emplacement de roms, que l'un ne puisse pas pointer dans l'autre sinon forcément ça continuera à poser des problèmes."

Offline Barry Harris

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Re: FB Alpha titles and previews
« Reply #13 on: February 04, 2012, 07:03:37 AM »
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline pmc2

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Re: FB Alpha titles and previews
« Reply #14 on: February 04, 2012, 08:03:56 AM »
Ok, thanks, it's work but I do not understand the operation.


Code: [Select]
// The paths to search for rom zips (include trailing backslash)
szAppRomPaths[0] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Extra\
szAppRomPaths[1] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Extra_NeoGeo\
szAppRomPaths[2] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Extra_PGM\
szAppRomPaths[3] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Extra_CPS3\
szAppRomPaths[4] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Extra_FBA_misc\
szAppRomPaths[5] h:\MAME_Neo_1\
szAppRomPaths[6] h:\MAME_Neo_2\
szAppRomPaths[7] h:\MAME_ALL\
szAppRomPaths[8]
szAppRomPaths[9]
szAppRomPaths[10] G:\Emulateurs\Arcades\Finalburn\FBA\roms\Megadrive\
szAppRomPaths[11]
szAppRomPaths[12]
szAppRomPaths[13]
szAppRomPaths[14]
szAppRomPaths[15]
szAppRomPaths[16]
szAppRomPaths[17] G:\Emulateurs\Arcades\Finalburn\FBA\roms\PCengine\PC-Engine\
szAppRomPaths[18] G:\Emulateurs\Arcades\Finalburn\FBA\roms\PCengine\SuprGfrax\
szAppRomPaths[19] G:\Emulateurs\Arcades\Finalburn\FBA\roms\PCengine\TurboGrafx16\

but what happens if you add several other set (with identical roms name) ? it will still add paths?

thanks