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31
FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Neildark on July 25, 2018, 10:04:31 am »
Hi guys, I also wanted to report some problems with the kof2002 hacks, I know it does not matter much, but if you want to take a look, I checked and the romset is correct:

Greetings to all.

Kof2002 (hack omg) Error: FB Alpha Warning: ?There Was a problem Starting Kof2002 (hack omg)?
Kof2002 (Omega v0.8 Error: Guru meditation
Kof2002 (Omega v0.9 beta) Error: FB Alpha Warning: ?There Was a problem Starting Kof2002 (Omega v0.9 beta)?
Kof2002 (Omega v0.9) Error: FB Alpha Warning: ?There Was a problem Starting Kof2002 (Omega v0.9)?
The King of Fighters 10th Anniversary (bootleg)  Error: Guru meditation
32
FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Neildark on July 25, 2018, 06:34:33 am »
You're right Dink, I've tried it in the latest version of MAME and keeps giving errors, which is a bit strange :confused:. The captures I got from videos on YouTube, but from what I have asked are from very old versions (MAME version 0.119). I thought it would be a case of bad emulation, but it seems that in MAME they can not solve it completely.

Thank you for your work.
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Gab75 on July 25, 2018, 12:23:29 am »
As usual, excellent work dink! :)
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by dink on July 24, 2018, 11:20:19 pm »
Here's some wizardy fire fixes for view:
p.s. I'm not sure when the next version will be out.
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by dink on July 24, 2018, 09:41:12 pm »
Neildark what version of MAME did you use to play GI Joe?   I tried the latest MAME and it has the same missing water as FBAlpha.  Very old version of MAME had a linemapping mode which is probably drawing the water.  I will see if we can impliment this effect into FBAlpha.

thanks,
- dink
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Neildark on July 24, 2018, 07:34:23 pm »
Wow, ?how fast! Good work, I'm impressed. If you allow me two questions, ?when do you have to think about releasing a new version of the Final Burn Alpha? MAME is already capable of emulating PGM2 games, some interesting ones like The King of Fighters '98 Ultimate Match Hero, ?do you have plans to add the emulation later or is it very complicated? Thanks for everything ;)
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by dink on July 24, 2018, 06:57:00 pm »
Shadow Dancer crash is fixed, thanks for the bug reports, Neildark!
Also thanks for the savestates, Gab75 :)
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Haze on July 24, 2018, 04:33:55 pm »
afaik GI Joe has been broken in MAME for many years, with line effects not being implemented because the way they were handled before was one of the grossest hacks ever.

so comparisons with MAME aren't really going to be valid here.

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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Gab75 on July 24, 2018, 03:35:59 pm »
Probably Konami's G.I. Joe has various issues with missing ROZ layers... another example is the boss at the end of Mission 1 (the floor is totally absent/invisible).
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FBA Development / Re: FB Alpha 0.2.97.43 Bug Reports
« Last post by Neildark on July 24, 2018, 12:48:51 pm »

Yes of course. Here I leave the savestate, it is just before entering the area of ​​the enemy, which, in theory, is surrounded by water. A greeting.
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