Author Topic: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)  (Read 7975 times)

Offline Haze

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #30 on: July 05, 2014, 08:17:28 am »
it's the hack that's broken, not the emulator.  it would behave the same way (crashing) on a real Neogeo.

kawaks doesn't emulate the 68000 correctly so doesn't trigger the address error on the invalid access, that is a bug in kawaks.

Offline SeiferAlmasy

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #31 on: July 05, 2014, 01:30:57 pm »
Haze, thanks for your reply...

I guessed it already, as stated by Robert few posts ago, something like ...

But it is not only in Kawaks that works at Nebula and also saved some mistake in Final Burn Alpha also has a driver that works correctly

It is the only error that gives the game has other games like The King of Fighters 2002 Magic Plus III (which is a modification of MP2 to include Iori "Orochi") were also of an error in DM, before finalizing the DM , the CPU halt and the counter hits too, may amend any scam or another DM after this also only in mame.

Anyway, there's an easy way around this, only for the X or Y game "work properly"?
« Last Edit: July 05, 2014, 01:33:07 pm by SeiferAlmasy »

Offline SeiferAlmasy

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #32 on: July 15, 2014, 03:43:09 am »


This game is a kof2002rm13 on HBMAME... look the snapshot

Offline Haze

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #33 on: July 15, 2014, 08:04:16 am »
it's a hack, so obviously the checksums don't match what is expected of the original game, I'm not sure what your point is...  The Unibios can't know the checksums of every dumb hack out there, there isn't enough space to store them.

all your problems originate because you're running a hacked version of the game with incorrectly hacked game code.
« Last Edit: July 15, 2014, 08:08:46 am by Haze »

Offline SeiferAlmasy

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #34 on: July 15, 2014, 03:14:53 pm »
other hacks present in mame, including kof10th posted by iq_132 had a solution, a solution had to hit it

Not every hack in mame passes this check (assuming, for the game to work correctly, you need this check mark OK on all items there) I think this may be the error, you may miss something as in kf2k2mp2 that runs on mame perfectly, did some tests here by changing values ​​in the "memcpy" of that game and started the bugs, just like that of magic plus 3 and KOF 2002 remix ultra ...

many hacks has passed in this test, only a few has failed, that's my point...

Thanks Haze
« Last Edit: July 15, 2014, 03:16:05 pm by SeiferAlmasy »

Offline SeiferAlmasy

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Re: Error inserting a neogeo game in MAME 0.153 (Updated source from 148)
« Reply #35 on: July 17, 2015, 12:56:32 pm »
Robert, you said the problem has been fixed, but what exactly was the problem? According Haze said above, was the problem of the game, not the emulator and it played in a real neogeo, happens the same error.

Thanks for the answer :)