Author Topic: FBA v0.2.95.21 out  (Read 8700 times)

Offline djohng

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FBA v0.2.95.21 out
« on: January 17, 2005, 08:15:21 PM »
After more than a whole year , without a release, here we have a new version  
Code:
What's New?
-----------

v0.2.95.21

   This is still an alpha release!
 
   Note that this version CANNOT be compiled with GCC!

- converted all code to optionally use unicode.
- Added a driver for 68EC020 based Psikyo hardware.
- Added the English language version of Dangun Feveron.
- Added a built-in graphical 68000 family debugger.
- Added a second 68000 CPU core. For plain 68000 CPUs you can select
  which core to use, the new one also emulates 68010 and 68EC020 CPUs.
- Fixed the overclock feature for Neo Geo;
- Added a DirectX Graphics 9 blitter (see system requirements, below);
- Performed miscellaneous minor bugfixes;

Offline bms888

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FBA v0.2.95.21 out
« Reply #1 on: January 17, 2005, 10:55:35 PM »
Quote from: djohng
After more than a whole year , without a release, here we have a new version  
Code:
What's New?
-----------

v0.2.95.21

   This is still an alpha release!
 
   Note that this version CANNOT be compiled with GCC!

- converted all code to optionally use unicode.
- Added a driver for 68EC020 based Psikyo hardware.
- Added the English language version of Dangun Feveron.
- Added a built-in graphical 68000 family debugger.
- Added a second 68000 CPU core. For plain 68000 CPUs you can select
  which core to use, the new one also emulates 68010 and 68EC020 CPUs.
- Fixed the overclock feature for Neo Geo;
- Added a DirectX Graphics 9 blitter (see system requirements, below);
- Performed miscellaneous minor bugfixes;



Good,if the next ver can support chinese roms folder is great,^_^.

Offline DragonKeeper

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FBA v0.2.95.21 out
« Reply #2 on: January 17, 2005, 11:45:55 PM »
Uh oh... err... think that they'll be no more versions that can be compiled with gcc? I don't want to go and work something else out.

Offline James33

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FBA v0.2.95.21 out
« Reply #3 on: January 18, 2005, 02:38:50 AM »
No gcc then no more FBA for me .
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Offline bms888

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FBA v0.2.95.21 out
« Reply #4 on: January 18, 2005, 09:00:39 AM »
I think FBA SP/Plus v0.2.94.98 better than v0.2.95.21,not about games drv,other functions.

Offline iq_132

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FBA v0.2.95.21 out
« Reply #5 on: January 18, 2005, 09:03:20 AM »
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...


Offline bms888

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FBA v0.2.95.21 out
« Reply #6 on: January 18, 2005, 09:07:03 AM »
Quote from: iq_132
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...


OK,maybe you can make one mini compile package,^_^.


FBA v0.2.95.21 has 2 problems for me (chinese man):

1: compile package is so big

2: not support chinese roms path

maybe someone can tell it to the FBA team,they can improve it,THX.

Offline bms888

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FBA v0.2.95.21 out
« Reply #7 on: January 18, 2005, 09:20:05 AM »
I just use my compiled Mame32 more! & FBAsp now,not use this new FBA.

Offline James33

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FBA v0.2.95.21 out
« Reply #8 on: January 18, 2005, 09:20:44 AM »
Quote from: iq_132
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...



I am trying get the older FBA working with progear From the new source So far I have found alot of change



Anyway i do not know why they changed it so you cannot use Gcc . And many changes which has made IQ's generator useless for the new build :(
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Offline Xeon

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FBA v0.2.95.21 out
« Reply #9 on: January 18, 2005, 12:37:39 PM »
what made you sure they changed it on purpose? also, are you even sure that it wont be fixed for GCC later? theres a makefile.mingw in the source package so we may have a chance afterall.

as for the changes, i like it. it broke iq's generator support but it now allows for more flexiblity (BRF_OPT sounds like ROM_LOAD_OPTIONAL on MAME)

Offline PRican25

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FBA v0.2.95.21 out
« Reply #10 on: January 18, 2005, 12:46:44 PM »
Quote from: James33
I am trying get the older FBA working with progear From the new source So far I have found alot of change



Anyway i do not know why they changed it so you cannot use Gcc . And many changes which has made IQ's generator useless for the new build :(

 i'm trying to do the same but i still get a black screen :(

Offline James33

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FBA v0.2.95.21 out
« Reply #11 on: January 18, 2005, 07:18:55 PM »
Quote from: Xeon
what made you sure they changed it on purpose? also, are you even sure that it wont be fixed for GCC later? theres a makefile.mingw in the source package so we may have a chance afterall.

as for the changes, i like it. it broke iq's generator support but it now allows for more flexiblity (BRF_OPT sounds like ROM_LOAD_OPTIONAL on MAME)


I never said they did it on purpose. But I have doubts that it will use gcc again .
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Offline DragonKeeper

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FBA v0.2.95.21 out
« Reply #12 on: January 18, 2005, 09:02:37 PM »
http://www.ojko.com/phpbb/viewtopic.php?t=2576&postdays=0&postorder=asc&start=10

"GCC support will return, though it may not be in the next release."


Looks ok...

Offline bms888

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FBA v0.2.95.21 out
« Reply #13 on: January 18, 2005, 10:43:22 PM »
Quote from: DragonKeeper
http://www.ojko.com/phpbb/viewtopic.php?t=2576&postdays=0&postorder=asc&start=10

"GCC support will return, though it may not be in the next release."


Looks ok...


That's good news,we just waiting for the next ...src,^_^

Offline James33

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FBA v0.2.95.21 out
« Reply #14 on: January 19, 2005, 12:55:39 AM »
Yes it is good news .
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