Author Topic: Big Endian fixes  (Read 3478 times)

Offline MagicSeb

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Big Endian fixes
« on: August 16, 2014, 08:33:54 PM »
Hi everyone,

I've made a recent build of fbanext on the 360 and i've got some endian fixes to show.

It's a taito System B fix, now PS3/XBOX360 can play rambo 3 without graphics problems.

The patch is tested on the win32 build.

Offline iq_132

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Re: Big Endian fixes
« Reply #1 on: August 16, 2014, 08:44:31 PM »
Nice work! I'll add these to the svn.

*edit*
Added.
« Last Edit: August 16, 2014, 09:24:11 PM by iq_132 »