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41
FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by hap on April 24, 2019, 06:00:30 am »
Right, now with dayvee basically indicating he didn't hear of this, the chance that this license change was done legitimally is becoming infinitely small. For those that weren't around back then: The CPS1/2 driver was written way back in 2001 for the original Final Burn, a large portion of the source is still intact in FBA.

The only soothing factor remaining is whether Barry did this behind everyone's back on purpose or not. I think there's a good chance with him being the project admin thinking that he's the complete owner of all of FBA and had the right to do anything with it, and had no malicious intent. And now either he took a badly timed vacation, or is hiding from the unwanted pressure, escaping the bad situation he's in.
42
FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by Haze on April 24, 2019, 04:12:02 am »
As far as I know, it's not a real Capcom product, but a licensed product made by Koch Media... in any case, they're treating the copyright issues (at least with regard to the FB Alpha) with "great shallowness" !

PS: as grant2258 wrote, this isn't the first time that a company uses a software in an irregular manner, however this time it was done "very obviously" !  :confused:

Well Koch Media probably feel they can because Barry announced that they had licensed it.

The problem here is that Barry had absolutely no authority to do that, so the product isn't legal.

I guess Koch Media, and Capcom by association are willing to take the reputation hit and hoping people just take Barry to court over it instead, which is about the kind of shitty behaviour you'd expect.

Make no mistake tho, a member of your team created this mess, and must accept as much responsibility as anybody else.  FBA has sent out a clear message to all potential devs that the team simply don't care about the license under which they're been given code (or have taken code and used) and will happily just ignore it if somebody comes calling.  To anybody who does care about these things (the majority of the development community) your project is basically now dead.

43
FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by Gab75 on April 24, 2019, 01:22:08 am »
Capcom proudly announced it on their press release/website.

As far as I know, it's not a real Capcom product, but a licensed product made by Koch Media... in any case, they're treating the copyright issues (at least with regard to the FB Alpha) with "great shallowness" !

PS: as grant2258 wrote, this isn't the first time that a company uses a software in an irregular manner, however this time it was done "very obviously" !  :confused:
44
FBA Discussion / Re: IPS Patches not working
« Last post by dink on April 23, 2019, 10:54:18 pm »
xerf84, thanks for the bug report and ips files - I just checked in a patch :)

best regards,
- dink
45
FBA Discussion / Re: IPS Patches not working
« Last post by xerf84 on April 23, 2019, 09:38:35 pm »
Well, I suppose it must be something when defining the syntax in the * .dat file, I leave some that work in the previous version. Greetings and thanks in advance.
46
FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by dink on April 23, 2019, 08:07:39 pm »
The difference is that ATGames just used it without asking anyone if they could. Same with HyperKin and that dumpster fire NeoGeo X.

dumpster fire, that's hilerious :)   In the case of NeoGeo X.. I wonder how they ended up breaking our emulation so badly?  :p
47
FBA Discussion / Re: IPS Patches not working
« Last post by dink on April 23, 2019, 08:02:12 pm »
xerf84, don't worry - I can fix them :)  can you please upload your ips's here so I can check what went wrong?

As soon as I get the your ips files I can get to fixing it.  Sorry about the trouble,

best regards,
- dink
48
FBA Discussion / Re: IPS Patches not working
« Last post by xerf84 on April 23, 2019, 06:35:07 pm »
Hello Dink, after the last update of fba on the ips patch manager (10/22/19), now the ips I had for neogeo and cps2 games do not work, any suggestions?  :redface:
49
FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by lantus on April 23, 2019, 03:16:55 pm »
this isint the first time fba alpha and mame code where in breached atari flashback legends console done it no one said boo.

The difference is that ATGames just used it without asking anyone if they could. Same with HyperKin and that dumpster fire NeoGeo X.

Capcom proudly announced it on their press release/website.


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FBA Discussion / Re: Capcom Home Arcade stick using FB Alpha Emulation
« Last post by hap on April 23, 2019, 01:54:20 pm »
I don't remember anything with Atari Flashback, but there's been plenty of boohissing every time an emulator project license is violated by a company. This time it's a bit more difficult since the FBA project lead is doing the part. And the rest of the FBA team aren't exactly enjoying it.
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