Author Topic: FB Alpha 0.2.97.43 Bug Reports  (Read 239660 times)

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #810 on: November 04, 2017, 06:05:07 pm »
Good job! I really feel digusted with those bastards. They can not politely talk at all.  It's good to remove all drivers of their crap.

Thank you for your support :)

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #811 on: November 04, 2017, 06:08:51 pm »
Thanks for the bug report, here's a fix.  Just change the 8 in line #1210 to a 16 - "for (INT32 i = 0; i < 16; i++) {"

Hi everyone,

i think moomesa, bucky and their clones got some issues with 2+ players, i couldn't get player 3 and 4 to join whatever the dipswitch setting and the coin/start buttons i pressed.

Offline barbudreadmon

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #812 on: November 05, 2017, 02:44:38 am »
Thanks for the bug report, here's a fix.  Just change the 8 in line #1210 to a 16 - "for (INT32 i = 0; i < 16; i++) {"
You mean like this in d_moo.cpp ?
Code: [Select]
for (INT32 i = 0; i < 16; i++) {
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
DrvInputs[3] ^= (DrvJoy4[i] & 1) << i;
}
It was on line 1101 for me though, i guess there are new things in this driver for next release then :)

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #813 on: November 05, 2017, 08:14:13 am »
barbudreadmon: that'll do :)

Offline shine

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #814 on: November 05, 2017, 10:44:03 am »
Kaiser Knuckle kick inputs have wrong mappings (d_taitof3.cpp), that's why he can't bind the buttons. These are the correct ones

   {"P1 Button 4",      BIT_DIGITAL,   DrvJoy4 + 0,   "p1 fire 4"},
   {"P1 Button 5",      BIT_DIGITAL,   DrvJoy4 + 1,   "p1 fire 5"},
   {"P1 Button 6",      BIT_DIGITAL,   DrvJoy4 + 2,   "p1 fire 6"},

   {"P2 Button 4",      BIT_DIGITAL,   DrvJoy3 + 8,   "p2 fire 4"},
   {"P2 Button 5",      BIT_DIGITAL,   DrvJoy3 + 9,   "p2 fire 5"},
   {"P2 Button 6",      BIT_DIGITAL,   DrvJoy3 + 10,   "p2 fire 6"},

Bad Dude,
For Kaiser Knuckle, you'll have to press F5 and map buttons 4 5 and 6 to buttons you wish to use for kicking.

best regards,
- dink

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #815 on: November 05, 2017, 08:25:01 pm »
shine, thanks for the fix info!

best regards,
- dink

Offline Bad Dude

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #816 on: November 12, 2017, 06:24:56 am »
Game: Ex-Mutants.
Problem: The screen is freezing at the begining of the game.

Offline w553491775

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #817 on: November 12, 2017, 07:14:43 am »
Hi,author,it seemed this emulation can't  play rom which named kovplus consummately,even if patched the corresponding repire ips. Specific bug is the  secret room of bamboo grove can not go out .May i ask how to resolve it?
« Last Edit: November 12, 2017, 07:36:54 am by w553491775 »

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #818 on: November 12, 2017, 07:43:11 am »
Game: Ex-Mutants.
Problem: The screen is freezing at the begining of the game.

This game was fixed when I did some Megadrive improvements a little while back, it will be available in the next version :)

best regards,
- dink

Offline Combone

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #819 on: November 12, 2017, 07:08:05 pm »
Hi  :smilie:

No Sound in "Toukidenshou - Angel Eyes".



Playing today this game and no have sound :(

Make little test in MAME and sound works.

Offline gamez fan

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #820 on: November 12, 2017, 07:31:16 pm »
Hi  :smilie:

No Sound in "Toukidenshou - Angel Eyes".



Playing today this game and no have sound :(

Make little test in MAME and sound works.

Not a bug as such more a case of FBA does not support the sound core this game and Deron DeroDero require.

Offline Combone

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #821 on: November 12, 2017, 07:50:22 pm »
Not a bug as such more a case of FBA does not support the sound core this game and Deron DeroDero require.

Ok :( Thanks for info :)

Sound core is YMF262 and YMZ280B. Right?.
« Last Edit: November 12, 2017, 07:52:26 pm by Combone »

Offline Gab75

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #822 on: November 13, 2017, 12:45:37 am »
Ok :( Thanks for info :)

Sound core is YMF262 and YMZ280B. Right?.

Yes... and, to be more accurate, you need to add an OKI6295 (an ADPCM sound chip) and a Z80 (the CPU that manages the audio sub-system)... :)

Offline dink

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #823 on: November 13, 2017, 07:59:38 am »
re: derodero/angel eyes,
the reason we can't get it partially working with the soundchips we have is that the 262 generates the interrupts for the z80. 

Offline Bad Dude

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Re: FB Alpha 0.2.97.42 Bug Reports
« Reply #824 on: November 13, 2017, 02:17:18 pm »
This game was fixed when I did some Megadrive improvements a little while back, it will be available in the next version :)

best regards,
- dink

So, maybe you know that the game Galahad (Legend of Galahad) have some issues too. Check it out.
Dink, the next version of FBA will be release sooner?
« Last Edit: November 13, 2017, 09:04:16 pm by dink »