Author Topic: -- High Score saving! --  (Read 2866 times)

Offline dink

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-- High Score saving! --
« on: August 01, 2015, 08:05:47 pm »
This thread is for posting which games you would like high score saving to be enabled in.

best regards,
- dink

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Re: -- High Score saving! --
« Reply #1 on: August 02, 2015, 05:45:44 am »
See the article I posted at the time I added the support for the warnings attached! :)

http://www.fbalpha.com/view/138/

Offline dink

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Re: -- High Score saving! --
« Reply #2 on: August 02, 2015, 08:40:42 am »
I've been playing and testing all day yesterday, but found a few that didn't work so I'm investigating other options (like centipede/millipede driver, weird.)  I had a ton of timing trouble with that driver anyways, so it may have something to do with it.

best regards,
- dink


Offline dink

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Re: -- High Score saving! --
« Reply #3 on: August 02, 2015, 12:49:30 pm »
It turns out Millipede and Centipede hw save only the top 3 scores, so I ended up doing a whole lotta debugging for nothing  :eek:  Funny.   :redface:

On the bright side, I ended up using the "ea rom" method instead of hiscore.dat for high score saves with the 2 games. ea rom (erasable/programmable rom) is kinda like an early version of flash memory that the centipede & millipede hw uses to save the top 3 hi-scores.

best regards,
- dink


Offline SNK_Dude

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Re: -- High Score saving! --
« Reply #4 on: August 08, 2015, 08:38:04 pm »
Hiya dink, do CPS 1/2/3 and Neogeo/NGCD have highscore saving?

Offline dink

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Re: -- High Score saving! --
« Reply #5 on: October 23, 2015, 08:21:41 am »
SNK_Dude, not yet, but I will have to give it a try :)

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Re: -- High Score saving! --
« Reply #6 on: October 23, 2015, 12:01:23 pm »
Hiya dink, do CPS 1/2/3 and Neogeo/NGCD have highscore saving?

Some of them have NRVAM/EEPROMS so don't need anything adding.

Offline dankcushions

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Re: -- High Score saving! --
« Reply #7 on: October 30, 2016, 10:08:43 am »
hi! i have tested and confirmed hiscore.dat support for raiga - strato fighter. eg: https://github.com/libretro/fbalpha/commit/1b8e6d38b21389d2e091366e8363be9489771cbf

Offline dink

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Re: -- High Score saving! --
« Reply #8 on: October 30, 2016, 01:21:27 pm »
Thanks!

Offline dankcushions

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Re: -- High Score saving! --
« Reply #9 on: May 10, 2017, 08:31:34 am »
hi! i have tested and confirmed hiscore.dat support for pacmania. eg: https://github.com/dankcushions/fbalpha/commit/c66ef87278763de9932b0b8d32cf2cbf5c1e53d7

Offline dink

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Re: -- High Score saving! --
« Reply #10 on: May 10, 2017, 08:58:48 am »

Offline dink

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Re: -- High Score saving! --
« Reply #11 on: May 10, 2017, 09:31:56 am »
Really important, make sure to put HiscoreReset(); in the DrvDoReset() function :)

Offline dankcushions

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Re: -- High Score saving! --
« Reply #12 on: August 19, 2017, 08:56:03 am »
another one! puzzle bobble 1 (pbobblen)

eg https://github.com/dankcushions/fbalpha/commit/01514b0dc0993415ed79643a28dff8bfb7d25bd5

(just seen about that function... whoops! will do that next time :))

Offline barbudreadmon

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Re: -- High Score saving! --
« Reply #13 on: January 07, 2018, 04:12:42 am »
Hi and sorry for bumping an old topic !

Cps3 doesn't seem to support hiscores (at least in the last release, i don't know about the svn version) so i tried to add it myself since a few people asked me for it :
https://github.com/libretro/fbalpha/commit/4160b4a2bde71caae974343ce3c9daf3c45cc47e

Did i overlook something ?

Offline dink

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Re: -- High Score saving! --
« Reply #14 on: January 07, 2018, 09:43:42 am »
hmm, see pm pls.