Author Topic: MAME v0.122 Released  (Read 2088 times)

Offline CaptainCPS

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MAME v0.122 Released
« on: December 18, 2007, 04:04:49 pm »
MAME v0.122

For those who visit NeoSource first and don't check other emulation sites first, I bring good news for u guys, there is a new MAME xD...

Quote
0.122
-----


MAMETesters Bugs Fixed
----------------------
fightfev37b2gre [johnboy]
shootgal0121u4red [couriersud]
mk4_0121u4ora [Aaron Giles]
tmnt2_0121u4ora [Aaron Giles]
lcdlightgun0121u3gra [Aaron Giles]



Source Changes
--------------
Continued to add const qualifiers on remaining items in the project.
[Atari Ace]

Added explicit clears on Neo Geo initialization. [Haze]

Neo Geo updates: [johnboy]
 * Added Neo-Geo game pcb info
 * Corrected a number of incorrect ROMs
 * Added MVS VERSION tag to fightfva, renamed 'P'-rom
 * Added MVS AND AES VERSION tag to joyjoy
 * Added AES VERSION tag to kof99
 * Added MVS VERSION tag to kof99a

Cleaned up input ports for cave.c and rpunch.c. [Sonikos]

Another big dkong.c driver update: [couriersud]
 - wrote M58817 sound driver and hooked it up
     Uses tms5110 speech synthesis. LPC format is identical, however
     coefficients seem to be different. Until coefficients are known,
     samples are used.
 - changed dkong/radarscp based games to use hardware-conformant
    I8035 memory maps
 - Added drakton clone drktnjr on dkongjr hardware
 - moved address remapping proms to REGION_USER1 (hunchbkd & co)
 - Service now adds credit
 - Hooked up coin_counters
 - remove GAME_NOT_WORKING GAME_WRONG_COLORS from hunchbkd
 - dkongjr: mapped more interface lines between sound and cpu boards
 - tagged all inputs, all reads use tag names
 - moved more static vars into dkong_state

More major SCSP fixes: [kingshriek]
 - Rewrote much of the interpolation code
 - Improved key-rate scaling calculation
 - Fixed playback of non-looping samples with a zero loop-end address
 - Fixed backwards looping mode so that it initially reads forward
    until encountering the loop-start address
 - Preliminary but reasonable-sounding FM support
 - Fixed overflow in frequency calculation
 - Improved FM, but it's disabled for now because it doesn't sound
    right yet
 - Improved DSP wet/dry mix (should be correct now)
 - Fixed a minor LPSLNK problem

Fixed Hopper Empty and Coin-Out Timeout issues in the peplus.c driver.
[Jim Stolis]

Removed obsolete crosshair code. [Oliver Stoneberg]

Fixed several minor memory leaks. [Oliver Stoneberg]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Orbs (10/7/94 prototype?) [Tomasz Slanina]



New clones added
----------------
Soccer Brawl (set 2) [johnboy]
Drakton (DKJr conversion) [couriersud]


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