Author Topic: What I've been working on (iq_132's work in progress)  (Read 373227 times)

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1425 on: October 28, 2018, 08:43:51 am »
MSX2, some day, but not soon I'm afraid!  It took a solid month to add MSX, it's not an easy task.
« Last Edit: October 28, 2018, 08:45:25 am by dink »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1426 on: November 08, 2018, 02:33:18 am »
A few more wip pics. We're getting down to the last few on my target list.
« Last Edit: November 08, 2018, 02:34:22 am by iq_132 »


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1427 on: November 08, 2018, 06:07:46 pm »
Nice to see these in FBA

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1428 on: November 14, 2018, 12:13:49 am »
Today's WIP :)
« Last Edit: November 14, 2018, 02:40:48 am by iq_132 »


Offline barbudreadmon

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Re: What I've been working on (iq_132's work in progress)
« Reply #1429 on: November 14, 2018, 06:34:59 am »
Erf, Street Fighter The movie... iirc the arcade version is trash (the PSX/Saturn version was a complete revamp and "kinda" better). I'm not familiar with the other titles.

Nice work anyway ;).

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1430 on: November 14, 2018, 10:30:44 am »
Erf, Street Fighter The movie... iirc the arcade version is trash (the PSX/Saturn version was a complete revamp and "kinda" better). I'm not familiar with the other titles.

Nice work anyway ;).
I owned the Saturn version for a while. It is a raging dumpster fire of a game, but I've got some fond memories of it nonetheless. :) Additionally, this will get some of the golden tee games added and force me to port a Via controller core.


Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1431 on: November 14, 2018, 06:24:04 pm »
I owned the Saturn version for a while. It is a raging dumpster fire of a game, but I've got some fond memories of it nonetheless. :) Additionally, this will get some of the golden tee games added and force me to port a Via controller core.

Detroit is famous for raging dumpster fires :)

Offline Gab75

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Re: What I've been working on (iq_132's work in progress)
« Reply #1432 on: November 15, 2018, 01:00:43 am »
Today's WIP :)

Wow! Blood Storm, NFL Hard Yardage, Street Fighter the Movie and Time Killers... the Incredible Technologies 32 bit hardware is coming on FBA ! :)

Offline Bad Dude

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Re: What I've been working on (iq_132's work in progress)
« Reply #1433 on: November 27, 2018, 07:12:58 am »
Erf, Street Fighter The movie... iirc the arcade version is trash (the PSX/Saturn version was a complete revamp and "kinda" better). I'm not familiar with the other titles.

Nice work anyway ;).

Hah! I prefer the arcade version, for sure! it's a good game in my humble opinion. I don't know why peaple say it's not.

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1434 on: November 27, 2018, 07:19:25 am »
And now the colors are right in Street Fighter, The Movie.  :)

Offline Gab75

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Re: What I've been working on (iq_132's work in progress)
« Reply #1435 on: November 27, 2018, 12:32:48 pm »
Hah! I prefer the arcade version, for sure! it's a good game in my humble opinion. I don't know why peaple say it's not.

I agree with you, the console versions (PSX/Saturn) have better full motion videos sequences and the fighters' shadows are translucent, but the arcade version has (very) better animations! ;)

Offline barbudreadmon

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Re: What I've been working on (iq_132's work in progress)
« Reply #1436 on: November 27, 2018, 01:42:01 pm »
Hah! I prefer the arcade version, for sure! it's a good game in my humble opinion. I don't know why peaple say it's not.
Personally i prefer the gameplay in the console version.

Offline Bad Dude

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Re: What I've been working on (iq_132's work in progress)
« Reply #1437 on: November 28, 2018, 06:51:03 pm »
I agree with you, the console versions (PSX/Saturn) have better full motion videos sequences and the fighters' shadows are translucent, but the arcade version has (very) better animations! ;)

Yeah, and the sprites are more defined. 

Offline Gab75

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Re: What I've been working on (iq_132's work in progress)
« Reply #1438 on: February 23, 2019, 02:01:04 am »
Another porting by iq_132 (with help from dink)... thanks guys! :)

Taito's Gun Buster (probably the first light gun shooter game to feature "free-roaming" FPS gameplay)... ;)
« Last Edit: February 23, 2019, 02:06:11 am by Gab75 »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1439 on: February 27, 2019, 02:27:05 am »
Here are a few from the newly ported Qix driver