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Final Burn Neo => FBN Development => Topic started by: iq_132 on February 27, 2012, 06:30:03 PM
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CPUs supported by FBA (if you want a game ported, the main cpu should be one of these)
M68000
M68008
M68010
M68020
M680ec20
HD6309
H6280
Konami CPU (almost every game using the cpu is emulated)
N7751
I8035
I8048
I8749
MB8884
M58715
M65C02
M6510
N2A03
M65SC02
DECO16
M6510T
M7501
M8502
ARM
ARM7
M6801
M6802
M6803
M6808
HD63701
NSC8105
m6805
m68705
hd63705
m6809
s2650
sh2
z80
v30
v33
v35
v20
v25
Sound cores supported by FBA
AY8910
Y8950
YM2151
YM2203
YM2413
YM2608
YM2610
YM2612
YM3526
YM3812
YMF278b
YMZ280b
c6280
dac
es5505
es5506
es8712
ics2115
irem ga20
k007232
k051649
k053260
k054539
msm5205
msm6295
namco
rf5c68
saa1099
wav samples
sega pcm
sn76496
sn76489
sn76494
upd7759
x1010
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yeah, that's a more complete list, I just listed the ones I knew worked well :-)
should give people a better idea at least. a lot of the requests seem to be for systems where FBA doesn't even emulate the CPUS
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it would be a brave soul to make a request here without doing their homework 1st :smilie:
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Mortal Kombat ???? :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :eek: :eek: :eek:
Just joking. I remember there was a web with a database where you could choose romsets filtered by cpu type, but i can't find it now. It could be a good place for us to know wich games could be ported more or less fast.
:)
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There was Maws, but it has been down for a while now. Progretto emma (http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.progettoemma.net%2F) is good, but italian.
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What about taito f3 main cpu 68eco2o sound cpu 68000 sound chip es5505 but i notice the dsp es5510 is not on your list.
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What about taito f3 main cpu 68eco2o sound cpu 68000 sound chip es5505 but i notice the dsp es5510 is not on your list.
That's a good target, and I have an extremely preliminary driver for it, but haven't had terribly good luck. I know the 683c020 core in fba is a little buggy though.
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My wishlist is:
nintendo vs
sega mega play
and..
donkey kong (i know it has discrete sound :) ) - DONE
Thanks
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My wishlist is:
nintendo vs
sega mega play
and..
donkey kong (i know it has discrete sound :) )
Thanks
I guess it is a start.
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Wow,
thank you IQ!
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Would love to see Cyvern. Any chance on that.
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I guess it is a start.
Excellent! Does dkong3 use any of the CPU's already in FBA? If so, would be nice to have that along with the other donkey kongs.
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Excellent! Does dkong3 use any of the CPU's already in FBA? If so, would be nice to have that along with the other donkey kongs.
Yup. In my "what i'm working on thread" there are some screenshots it (the bootleg, but the original works too).
The main issue is that I will have to port the NES sound core (APU) to fba to get sound working for the parent set.
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Would love to see Cyvern. Any chance on that.
CPU and Sound are on the list for Kaneko Super Nova system (just need to bring in bios)
Cyvern and Sengeki Striker would be right at home in FBA family! - DONE
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CPU and Sound are on the list for Kaneko Super Nova system (just need to bring in bios)
Cyvern and Sengeki Striker would be right at home in FBA family!
I started writing a driver for that a while back. I need to finish it. My free time is a bit consumed by donkey kong atm.
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I started writing a driver for that a while back. I need to finish it. My free time is a bit consumed by donkey kong atm.
...and that's not a bad thing! Looking forward to that. I'm just dropping some suggestions.
Another system I was looking at was Taito F3
Main CPU : MC68EC020 (is this different that EC20?)
Sound chip : ES5505
Cool titles:
Bubble Symphony / Bubble Bobble II
Darius Gaiden
Gekirindan
Grid Seeker : Project Storm Hammer
Light Bringer / Dungeon Magic
Ray Force / Gunlock - DONE
Irem:
M73 hardware
Gallop : Armed Police Unit - DONE
M84
Ken-Go (kinda looks like a Sengoku/ Ninja Combat competitor) - DONE
Namco System 86
Rolling Thunder - DONE
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That was suggested exactly 1 page, and 10 posts before yours. :S
The Irem games are already in FBA (both ported by me :p).
As for the Namco games, good idea on the 86 games, rolling thunder's hardware is complex. I wouldn't mind taking a crack at it at some point though.
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That was suggested exactly 1 page, and 10 posts before yours. :S
The Irem games are already in FBA (both ported by me :p).
As for the Namco games, good idea on the 86 games, rolling thunder's hardware is complex. I wouldn't mind taking a crack at it at some point though.
Wow, overlooked the F3 post. Sorry.
I noticed the IREM titles but didn't see that particular one on the list, realized it was a clone of Cosmic Cop - sorry again.
Is Konami GX compatible? There are some great shooters there.
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Thanks guys. Definitely a lot of good games on that Kaneko Super Nova System
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Is Konami GX compatible? There are some great shooters there.
The idea of porting the drawing stuff for some of that hurts my head. lol I would love to see it ported some day though.
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The idea of porting the drawing stuff for some of that hurts my head. lol I would love to see it ported some day though.
A lot of it is far more complex than it needs to be, and probably the cause of a fair number of the bugs too. Whoever wrote it was aiming for speed I think, but after patching up the various out of bounds accesses it was doing, and bad assumptions it was making it has neither speed nor accuracy, nor readability.
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Please iq_132 can you add Sega System (Multi) 32 and Namco NB-2 support for your next FBA release? On these hardwares were made some of the best arcade games ever (Spiderman, Golden Axe Revenge of Death Adder, Outrunners, The Outfoxies...)
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i would love to see
- TECHNICAL -
Main CPU : V60 (@ 16 Mhz)
Sound Chips : ES5506 (@ 16 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 4
Control : Trackball
Buttons : 2
one of my very favourite golf games Eagle Shot Golf (c) 1994 Sammy uses the above. one of my fav games along with neo turf masters.
Thanks
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I would love to see a port of
Arabian Magic
Taito F3 - DONE
Main CPU : 68EC020 (@ 16 Mhz)
Sound CPU : 68000 (@ 16 Mhz)
Sound Chips : ES5505 (@ 15.23805 Mhz)
The Astyanax - DONE
Jaleco Mega System 1-A hardware
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : 68000 (@ 7 Mhz)
Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)
64th. Street - A Detective Story - DONE
Jaleco Mega System 1-C hardware
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : 68000 (@ 7 Mhz)
Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)
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You should port FBA to Android ;p - DONE (by various others)
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You should port FBA to Android ;p
I will receive an Android tablet later this week, and once arrived intend to port SSNES to it. Once SSNES is ported, the libretro port of Final Burn Alpha will run on it as well along with all the other emulators that SSNES supports.
We'll have to look at how well performance is (target platform will be a Cortex A8 single-core at 1.2GHz with an ARM Mali-400 MP as GPU) and make speed hacks where necessary - there are already quite a lot I'm using for FBA libretro PS3/360 that could be of good use.
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this this should be useful for looking for what games to port:
http://en.wikipedia.org/wiki/Arcade_system_board
it's got tech info.
p.s. thanks iq_132 for helping me on fbl :)
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How about Sega System 24 and/or 32? :rolleyes:
The sound CPU and the sound chip are already emulated under FBA.
- http://en.wikipedia.org/wiki/Sega_System_24#Sega_System_32
- http://www.system16.com/hardware.php?id=709 (great games)
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I'd love "Solar-Warrior" / "Xain'd Sleena" from technos - DONE
edit: err my bad, seems already done but not in FBA?
http://neo-source.com/index.php?topic=1332.msg10960#msg10960
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I will receive an Android tablet later this week, and once arrived intend to port SSNES to it. Once SSNES is ported, the libretro port of Final Burn Alpha will run on it as well along with all the other emulators that SSNES supports.
We'll have to look at how well performance is (target platform will be a Cortex A8 single-core at 1.2GHz with an ARM Mali-400 MP as GPU) and make speed hacks where necessary - there are already quite a lot I'm using for FBA libretro PS3/360 that could be of good use.
I missed this post, sorry.
That sounds promising, looking forward to it.
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midway V unit
great games
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oh oh... he asked for midway. see my signature!
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Double Wings
(http://i44.tinypic.com/4ioemx.png)
CPU m68000
CPU z80
Sound YM2151
Sound OKIM6295 (speech samples) Not sure FBL supports this sound core??
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That one is high on my to-do list. :)
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I vote system 32.
edit: or maybe Model 1 since mame's emulation isn't very good.
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My votes are for Sega System 32 and Jaleco Mega System 32.
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again iq_132, i'd like :
sega system e
darius - DONE
dangar
Heavy Unit - DONE
taito system L - DONE
ATOMIC ROBOKID - DONE
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I did Darius years ago. Take it off the list. :)
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I did Darius years ago. Take it off the list. :)
ok, sorry :redface:, mistake =)
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again iq_132, i'd like :
sega system e
dangar
Heavy Unit
taito system L
ATOMIC ROBOKID
I have a half-finished taito L driver somewhere. Someday I'll have to finish it. Got to get myself off of working on MAME first.
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I have a half-finished taito L driver somewhere. Someday I'll have to finish it. Got to get myself off of working on MAME first.
ahah ! if you have it somewhere, i can try to update it =) i will help.
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Rampart would be awesome
CPU 68000
Sound YM2413
http://www.youtube.com/watch?v=iHSH_v_r4uM
http://www.jammaplay.com/en/game/7607-rampart-joystick
http://en.wikipedia.org/wiki/Rampart_%28video_game%29
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Could add POLE POSITION and VIOLENT STORM on next version of FBA ??? :p
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I was looking at certain games I want ported and comparing their cpu and sound listed on mame to match ones supported by FBA
Steel Gunner and Steel Gunner 2
CPU: M6809
Sound: YM2151
GI Joe - DONE
CPU: Z80
Sound: K054539
Taito Games when possilbe: Puchi Carat, Under Fire, Gekirindan, Darius Gaiden, Gunlock/Rayforce
CPU: 68EC020 (take your time working on that drive for FBA, I believe that it hasn't been made officially supported yet)
Sound: ES5505 - DONE
Gratia: Second Earth (eventually when the proper sound card is supported)
CPU: Z80
Sound: "YMF271" (take your time making FBA support that sound)
(I figured why my requested visco games (Storm Blade, Vasara, and Vasara 2) were unlikely: their CPU was V60, not supported by FBA as of now.) - DONE
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I recently started using FBA and love it much more than MAME.
I now only have two games in my MAME install, so if you can add them to FBA i can uninstall MAME from my PC forever and never have to use it again.
Fighter & Attacker (Namco)
City Connection (Jaleco) - DONE
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Another Raiden games for new FBA version, please :biggrin:
- Raiden II, III, IV, DX
- Raiden Fighters I, II
- Raiden Fighters Jet
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Viper Phase 1 - Seibu Kaihatsu ( make Raiden series ) 1995
Storm Blade - Visco Games (2D plane shooter) 1996 - DONE
Desert War - NMK - Jaleco 1995
P47 Aces - NMK - Jaleco 1995
Karate Champ - Data East - DONE
Road Fighter - Konami
Tapper - Midway
Street Fighter: The Movie - Arcade Version - Midway
Mortal Kombat 1, 2, 3 - Midway
Bosconian - Namco
Xevious - Namco
Galaga 92 - Namco
Gaplus - Galaga 3 - Namco
Pole Position 1, 2 - Namco
Sky Destroyer - Taito 1985 - DONE
Ikari Warriors I, II - SNK; - DONE
Mechanized Attack - SNK; - DONE
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Storm Blade - Visco Games (2D plane shooter) 1996
Storm Blade runs on SSV hardware and i am sure iq_132 said he wasn't going to implement that driver into FBA.
I want to know what happened to the Taito F3 driver that he was working on last year. Is it still WIP or is it abandoned now?
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Another Raiden games for new FBA version, please :biggrin:
- Raiden II, III, IV, DX
None of the above games work in currant Mame so no point in porting them :wink:
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Not a game but:
PIC16c57 (sound chip from lots cps1 bootlegs, how Cadillacs & dinosaurs, The punisher, Slam masters)
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Not a game but:
PIC16c57 (sound chip from lots cps1 bootlegs, how Cadillacs & dinosaurs, The punisher, Slam masters)
Already added in the svn. :)
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Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
:biggrin: :biggrin: :biggrin: Just kidding ....
What about super buble pop and final romance 2 conversion? Were they fully emulated without glitches?
Thanks
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Already added in the svn. :)
Also the problem with the PIC emulation in most of those is that the PIC is read protected, so there's no valid code to emulate.
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What about super buble pop
never traced why the inputs don't work properly (and we need a hack to prevent screen corruption) in MAME... probably some lame protection, but could just be bugs in our emulation / hardware limits the game abuses and we don't emulate.
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Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
Mortal Kombat
:biggrin: :biggrin: :biggrin: Just kidding ....
I think the FBA Shuffle guys wrote a driver for that. They're keeping it for their s00per Secret 1337 build that they wrote totally all on their own with no sources from fba, because we steal our sources from them. lol
What about super buble pop and final romance 2 conversion? Were they fully emulated without glitches?
Been meaning to take a look at bubble pop... it's such a garbage game though... fr2, iirc razoola released a hacked version, but I'm not sure.
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fr2 latest hacked version by Razoola already added to FBA...
// Idol Mahjong - final romance 2 (CD to MVS Conversion)
static struct BurnRomInfo fr2chRomDesc[] = {
{ "098-p1ch.bin", 0x080000, 0x09675541, 1 | BRF_ESS | BRF_PRG }, // 0 68K code
{ "098-s1ch.bin", 0x020000, 0x0e6a7c73, 2 | BRF_GRA }, // 1 Text layer tiles
{ "098-c1ch.bin", 0x400000, 0x29148bf7, 3 | BRF_GRA }, // 2 Sprite data
{ "098-c2ch.bin", 0x400000, 0x226b1263, 3 | BRF_GRA }, // 3
{ "098-m1ch.bin", 0x020000, 0xda4878cf, 4 | BRF_ESS | BRF_PRG }, // 8 Z80 code
{ "098-v1ch.bin", 0x100000, 0x6f8ccddc, 5 | BRF_SND }, // 9 Sound data
};
STDROMPICKEXT(fr2ch, fr2ch, neogeo)
STD_ROM_FN(fr2ch)
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nice, don't forget to try my choplifter port to fba
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I think the FBA Shuffle guys wrote a driver for that. They're keeping it for their s00per Secret 1337 build that they wrote totally all on their own with no sources from fba, because we steal our sources from them. lol
So they take code from an open source project while at the same time maybe doing a few drivers then dont release their src for
fear others will use it now that is laughable!!!
kinda reminds of when bootleggers hack the PCB of a popular Arcade game say bubble bobble create their own version of it
then actually have the cheek to add their own protection scheme
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nice, don't forget to try my choplifter port to fba
Nice Work classic game for sure
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So they take code from an open source project while at the same time maybe doing a few drivers then dont release their src for
fear others will use it now that is laughable!!
If by drivers, a few clones, yes.
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If by drivers, a few clones, yes.
Oh just a few clones then it's when you mentioned Mortal Kombat i assumed they'd added a midtunit.c driver to FBA
so i take it thats not the case then
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Oh just a few clones then it's when you mentioned Mortal Kombat i assumed they'd added a midtunit.c driver to FBA
so i take it thats not the case then
It was a joke. lol I was hoping to get people to leave me alone about porting it. I don't wanna!
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It was a joke. lol I was hoping to get people to leave me alone about porting it. I don't wanna!
well the joke's on me then :biggrin:
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Well, I think it's time for me to close this thread. It is way past due. I just don't have the time to take requests any more. :(
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I know I haven't been much involved but I have years of memories of your contributions and even having some dialogue with you about some projects in the past. You've done some great things and I'm sure you will continue to do things at your own pace.
Many thanks.