Hi Twinaphex.
Thanks for for that release ! I'm really looking forward to try it on a decent android device with physical controls.
Do you think that you could port retroarch over the following system :
https://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-handheldSpecifications
CPU: Ingenic JZ4770 1 GHz MIPS processor
GPU: Vivante GC860, capable of OpenGL ES 2.0
Display: 3.5 inch LCD with 320x240 pixels; 4:3 aspect ratio is ideal for retro gaming
Memory: 512 MB DDR2
Internal storage: 16 GB, most of which is available for applications and data
External storage: micro SDHC up to 32 GB or micro SDXC up to 64 GB (SDXC cards must be reformatted before use)
Mini USB 2.0 OTG
Mini HDMI 1.3 out
3.5 mm (mini jack) A/V port for earphone and analog TV-out
Stereo speakers, mono microphone
Accelerometer (g-sensor) and vibration motors
Wi-Fi 802.11 b/g/n 2.4 GHz, can connect to access point or direct device-to-device
Dimensions: 143 * 70 * 18 mm
Weight: 8 oz / 225 g
Battery: 2800 mAh
Currently the OpenGL driver is not implemented so there should be some performance issues.
Anyway, it's a great open source project in the same way of retroarch !
As a previous dingoo a320 owner, i myself backed the project since it seems to be able to handle emulation without some of the flaws android show like poor audio sync...