Author Topic: dink's FBN Development & Fixes thread  (Read 1320579 times)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2055 on: January 03, 2021, 12:10:25 AM »
Found some sprite priority issues in Sega 16B hw.  Game: Alien Syndrome
Instead of the snakey-aliens slithering out from the walls, they slithered out from under the walls.

The good news: the System 18 is basically System16B with a Genesis/Megadrive VDP added.  So: the gfx re-work I did not too long ago on System 18 backported to System16B in a matter of minutes - happy day! :)

best regards,
- dink

Offline barbudreadmon

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Re: dink's FBN Development & Fixes thread
« Reply #2056 on: January 03, 2021, 04:03:20 AM »
Howz it going chief - Michael Jacksons Moonwalker on System 18 is still marked imperfect (Graphics issues) i think that's needing an update..?? - Thanks.

Might be a leftover we forgot to remove, except if there are still issues i'm unaware of with sys18 ?

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2057 on: January 03, 2021, 08:41:49 AM »
Howz it going chief - Michael Jacksons Moonwalker on System 18 is still marked imperfect (Graphics issues) i think that's needing an update..?? - Thanks.

Oops, I forgot to remove the tag  :S

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2058 on: January 07, 2021, 11:16:08 AM »
Hi all,
I ported a different tms340x0 core, this fixes the previously broken Midway games:
2 on 2 Open Ice Challenge
Judge Dredd proto
NBA Hangtime
NBA Jam
NBA Jam TE
NBA Maximum HT
WWF: Wrestlemania

Also fixed broken player#2 in Rampage: World Tour, and a few small misc bugs in the MK series.

best regards,
- dink

Offline charles32k

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Re: dink's FBN Development & Fixes thread
« Reply #2059 on: January 07, 2021, 11:37:21 AM »
thanks you are a genius!!!

Offline Agozer

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Re: dink's FBN Development & Fixes thread
« Reply #2060 on: January 08, 2021, 02:10:14 PM »
In the Judge Dredd prototype, pressing F2 to go to the Service Menu resets the game. So you can't change the coinage or any other game options. Don't know if this is a quirk of the location test prototype or FBNeo.

In NBA Maximum HangTime let the attract mode play, and wait for it to get the the part where the game is selecting its player and parameters. There this sort of scratchy audio playing every now and then as the "computer" is making the different selections.

Offline barbudreadmon

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Re: dink's FBN Development & Fixes thread
« Reply #2061 on: January 09, 2021, 02:38:23 AM »
so will this bode well with the other midway titles for eg: T2 arcade and revolution X.?

the new tms340x0 cpu core should be ok with those games, but someone will have to write those drivers, you maybe ?

Offline charles32k

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Re: dink's FBN Development & Fixes thread
« Reply #2062 on: January 09, 2021, 08:19:46 AM »
hi NBA Games are sow slow

Offline barbudreadmon

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Re: dink's FBN Development & Fixes thread
« Reply #2063 on: January 09, 2021, 09:08:43 AM »
hi NBA Games are sow slow

You might be right, i was looking at some pcb videos like https://www.youtube.com/watch?v=8J0u-ds7v2c , and i think the characters look a bit faster.

Edit : or maybe more like they have weird accelerations/slowdowns in our emulation.
« Last Edit: January 09, 2021, 09:16:25 AM by barbudreadmon »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2064 on: January 09, 2021, 10:50:52 AM »
Yes they do seem slow, will fix as soon as "project: top secret" is finished :)

Offline the_maq

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Re: dink's FBN Development & Fixes thread
« Reply #2065 on: January 09, 2021, 07:13:01 PM »
the new tms340x0 cpu core should be ok with those games, but someone will have to write those drivers, you maybe ?
Well look man, if I knew how I would..
« Last Edit: January 10, 2021, 09:56:00 PM by the_maq »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2066 on: January 13, 2021, 12:58:06 AM »
And now, a very special late x-mas gift from dink and iq_132:

Battle Toads Arcade!

Offline charles32k

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Re: dink's FBN Development & Fixes thread
« Reply #2067 on: January 13, 2021, 06:45:18 AM »
Cool!!thanks!

Offline Bad Dude

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Re: dink's FBN Development & Fixes thread
« Reply #2068 on: January 14, 2021, 10:42:23 AM »
And now, a very special late x-mas gift from dink and iq_132:

Battle Toads Arcade!

Niiiiiiiiiiiiice!

Offline geese howard

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Re: dink's FBN Development & Fixes thread
« Reply #2069 on: January 14, 2021, 02:48:48 PM »
And now, a very special late x-mas gift from dink and iq_132:

Battle Toads Arcade!

Is it on latest source??
I?ve compiled x64 version and not found this game.