Final Burn Neo > FBN Development

updated to v0.2.99.12: jan_klaassen's mega super double extra special version

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jan_klaassen:
Could be the defaults for the colour stuff, as that's not very robust yet when something is wrong. Does it work with the attached fba.ini?

kev:
Yes, using that .ini worked

jan_klaassen:
Great. I will update the download quickly then, with that as the default.

What does the help ? system information thingie say about your monitor(s)? The default in that build is to use the monitor's EDID to get colour information, and the system info uses the same code.

kev:
I think these are the relevant bits. My monitor is kind of old and shitty, which might not help:


--- Code: ---Installed displays and display adapters:
    HP HP 2159 Series Wide LCD Monitor on NVIDIA GeForce GTX 1060 6GB
        Serial no: CZQ91403JV
        Display is in landscape prientation
        Display size ~48x27cm, Gamma 2.20
        Preferred mode 1920x1080, 60.000 Hz (477x268mm, 148.500 MHz)
        Max. bandwidth 170 MHz, H sync 24-94 KHz, V sync 48-76 Hz
        white x 0.313, red x 0.648, green x 0.282, blue x 0.143
              y 0.329,     y 0.339,       y 0.603,      y 0.070

<snip>

 Module settings:    Using D3DSWAPEFFECT_COPY to present the image
                        Colour settings: hue shift    0?
                                         saturation 155%
                                         contrast   100%
                        Correcting colours, intent is absolute
                            source: Generic CRT [ɣ = 2.45, Tcp = D65]
                            target: from EDID
                        Correcting for display gamma of 1.90




--- End code ---

jan_klaassen:
Thanks, yeah, esp. the top part was what I was wondering about. It seems to detect your monitor just fine, and that information looks correct (not always a given, manufacturers are sometimes sloppy with the edid stuff).

So maybe it's some other part of the defaults that's causing it to crash.

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