Author Topic: What should I port next? (Archive)  (Read 115393 times)

Offline manliodp

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Re: What should I port next?
« Reply #150 on: May 03, 2010, 02:30:04 PM »
this one:

http://www.tommowalker.co.uk/snem.html

Although I've replaced the PPU with the one from mame/mess, and i'm attempting to rewrite the rest of it so its a bit cleaner and maybe more accurate, if I can figure out what's not working properly.  Also, i'm attempting to use http://www.fly.net/~ant/libs/audio.html#snes_spc for the sound emulation.

Annoyingly, the driver seems to work better in shuffle.

Yeah,
absolutely a great piece of work, i'm really happy you have returned to FBA!

Many thanks to all of you, maybe someday i'll try to better understand the source of FBA and contribute by myself, trying to give back a very small fraction of all the greatness you gave us! ;)
I know C and very little architecture related but i really don't have the time to spend on this beautiful project..

Did I say "Thank You" enough times? :D

Offline FeelinTheBurrn

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Re: What should I port next?
« Reply #151 on: May 05, 2010, 01:57:11 PM »
Is there an advantage of playing a port like the SuperMarioWorld found at tommowalker over say the original? Im not knocking it just trying to understand the interest. Also Last Hope would be awesome for a future build.

kev

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Re: What should I port next?
« Reply #152 on: May 05, 2010, 08:11:31 PM »
I got pissed off with stuff and wanted to make mario run in fba, and that source looked like the quickest way of doing it. It took about an hour to get running, but the original ppu code was using allegro, and as i've not used that since at least 1999 it made more sense to use the one from mame. I'm clearly never going to finish the driver but it is fun playing with the fba code again.

Offline vbt

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Re: What should I port next?
« Reply #153 on: June 02, 2010, 02:16:29 PM »
That is very doable. I'll look at it at some point, I'm sure. Though it may be a ways off yet... I've extremely busy lately.

Just for your information, Charles Mac Donald wrote some great documentation about System E recently :

http://cgfm2.emuviews.com/txt/setech.txt

Offline orçotüsi5

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Re: What should I port next?
« Reply #154 on: January 13, 2012, 07:07:07 AM »
I wrote a pretty preliminary driver.  There's no sound (nor would I expect any if I do finish this) and it's still quite buggy graphically (and kinda slow).

I wonder when you add to Punch-Out game the FBA emulation?

Offline Arcadez

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Re: What should I port next?
« Reply #155 on: January 15, 2012, 10:36:19 AM »
im in no way asking for this as i know it would require a whole new driver to be ported
but i kinda would like to see this game in FBA one day

flying shark (1987 taito/toaplan)


http://maws.mameworld.info/maws/romset/fshark
http://maws.mameworld.info/maws/driverinfo/twincobr.c

Offline iq_132

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Re: What should I port next?
« Reply #156 on: January 15, 2012, 11:13:08 AM »
That is very doable, it is mainly having to port the tms32010 core that is holding me back.


Offline Arcadez

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Re: What should I port next?
« Reply #157 on: January 15, 2012, 11:27:03 AM »
glad to hear that :smilie: hope it might find its way in at some point thx for your reply

BTW this was my last 10p game a way to stretch more play for less coin
i once started a game at 6pm and was still playing at 10pm when they shut the arcade my score was 15 million and idd went round
the levels 28 times
« Last Edit: January 15, 2012, 11:43:21 AM by gamez fan »

Offline orçotüsi5

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Re: What should I port next?
« Reply #158 on: January 15, 2012, 02:48:22 PM »
Dear iq_132, do not answer me? :confused:
« Last Edit: January 15, 2012, 02:50:15 PM by orçotüsi5 »

Offline C.Y

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Re: What should I port next?
« Reply #159 on: January 17, 2012, 10:19:39 AM »
I have a presumptuous request.

Feel shy to pull you in ~ whether visco driver transplantation FBA?

I really don't want to use MAME to play vasara, good hard ~

Hope to transplant FBA ~ ssv.c

Offline iq_132

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Re: What should I port next?
« Reply #160 on: January 18, 2012, 07:53:46 PM »
Unlikely. There would be a ton of stuff to port. I don't have the motivation for it. :S


Offline DaveTheMan

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Re: What should I port next?
« Reply #161 on: January 25, 2012, 04:00:49 AM »
Here are a few Games

  • Tech Romancer
  • NBA Jam Series
  • NFL Blitz Series

Offline iq_132

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Re: What should I port next?
« Reply #162 on: January 29, 2012, 11:32:34 AM »
Here are a few Games

  • Tech Romancer
  • NBA Jam Series
  • NFL Blitz Series
IIRC those, for the most part, use a cpu core that isn't in fba. Can't say I'm terribly interested. :S


Offline Barry Harris

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Re: What should I port next?
« Reply #163 on: January 29, 2012, 11:57:36 AM »
IIRC those, for the most part, use a cpu core that isn't in fba. Can't say I'm terribly interested. :S

You can CHD support for blitz as well. Even less interesting. :)
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline DaveTheMan

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Re: What should I port next?
« Reply #164 on: February 04, 2012, 08:28:02 PM »
IIRC those, for the most part, use a cpu core that isn't in fba. Can't say I'm terribly interested. :S

So I won't be seeing it anytime Soon Then.

What about Sega Model 2+3 Roms?

What about midway arcade games?

Also what about Playchoice 10 Games?
« Last Edit: February 05, 2012, 12:59:14 AM by iq_132 »