Author Topic: What I've been working on (iq_132's work in progress)  (Read 720984 times)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #30 on: October 13, 2008, 08:18:51 PM »
I believe Gyruss does some funky sprite multiplexing (basically raster effects) to display the sprites properly, and requires tight CPU sync.  It's also got a whole mess of discrete sound.

You'll probably want to look at much earlier MAME versions for it where IIRC most of the emulation was hacked to work (might not have even emulated one of the CPUs from what I remember)  Getting the full thing to work in FBA might be significantly harder.
Wow. ^^ That's weird.  It seems pretty redundant that the sub-cpu only seems to transfer stuff from the shared memory into video/sprite/ram/etc. Why even bother with the added expense of adding another cpu, let alone a motorola one? Also pretty strange that I've got it synced extremely tightly and it still freaks. :S  I should probably take a look and see if I can find where exactly it is freaking out and going into a loop.

FWIW there are strong similarities between the Magical Cat Hardware, the Cave hardware, and Tecmosys (Deroon Dero Dero, Angel Eyes).  I noticed that while working on them.  I'm not even 100% convinced the blending effect I emulated in Tecmosys exists on real hardware due to how close everything else is, and nobody reporting any missing blends on the other platforms.
Interesting. ^^ Know anyone with the actual pcb to confirm whether or not it does exist?  Sometimes you have to bother people to get things done. lol

Anyway, thanks for the advice Haze. Nice to see you still lurking around. :) 


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #31 on: October 14, 2008, 04:30:30 PM »
In other news... added "Dragon Master." No sound, as the sub(sound) cpu is not currently emulated in FBA.

Ported the Pic16c5x cpu core from MAME, Dragon Master now has sound. :) 
Though I'm still having troubles with oki6295 #2 (it has sounds, but the bg music doesn't play).


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #32 on: October 17, 2008, 03:34:45 PM »
Started porting the games on Playmark hardware -- I love pr0n games :p.


Offline Leaf

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Re: What I've been working on (iq_132's work in progress)
« Reply #33 on: October 17, 2008, 09:33:27 PM »
Great job, iq. :D

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #34 on: October 30, 2008, 09:10:27 PM »
Finished up this today. :)


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #35 on: November 19, 2008, 04:49:27 AM »
Ported Tao Taido today. 


Offline CaptainCPS

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Re: What I've been working on (iq_132's work in progress)
« Reply #36 on: November 19, 2008, 08:35:22 PM »
That looks very good IQ!  ;p

SeeYaa!
 :biggrin:

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #37 on: November 19, 2008, 11:30:39 PM »
That looks very good IQ!  ;p

SeeYaa!
 :biggrin:
:) Thanks. :)  It's a surprisingly nice looking game, but game-play wise, it's crap. :p


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #38 on: November 23, 2008, 02:00:11 AM »
Finally finished up Black Tiger


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #39 on: December 12, 2008, 01:40:34 AM »
Finished up this today...

btw, could someone tell me about the gfx glitches that are in MAME for Agress...
Is there anything other than the borked title screen?


Offline kenshiro

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Re: What I've been working on (iq_132's work in progress)
« Reply #40 on: December 12, 2008, 10:13:35 AM »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #41 on: December 14, 2008, 04:02:17 AM »
Worked on this a bit today, still need to hook up the obnoxious seibu sound hardware and inputs. :)
Dedicated to my friend Kanyero.


Offline KaNyErO

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Re: What I've been working on (iq_132's work in progress)
« Reply #42 on: December 14, 2008, 07:50:08 AM »
Worked on this a bit today, still need to hook up the obnoxious seibu sound hardware and inputs. :)
Dedicated to my friend Kanyero.

NIIIIIIIIIIIIIIIIICE !

Thanks a lot ! This cabal clone was one of my favourite games in arcades when i was a child.

Now fba is only missing a few games i used to play: simpsons and tmnt turtles in time.

Thanks again :) I hope all this games will be added to xbox and psp ports :)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #43 on: December 27, 2008, 04:25:31 AM »
Finished up Dark Seal.  No sound though, as the sound cpu isn't supported atm.


Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #44 on: December 27, 2008, 08:43:34 AM »
It's very amazing the work you've made iq_132...Again and again you're working, for our pleasure, to add more and more games  :cool:

Thanks a lot !!!

PS: Aren't you tired sometimes iq_132? :biggrin: