Author Topic: FinalBurn Alpha Rerecording v0.0.1  (Read 4481 times)

Offline KOF2112

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FinalBurn Alpha Rerecording v0.0.1
« on: September 03, 2008, 04:27:55 AM »

http://code.google.com/p/fbarr/

http://code.google.com/p/fbarr/downloads/list

News
August 31, 2008: FinalBurn Alpha Rerecording v0.0.1 is released.
August 29, 2008: FinalBurn Alpha Rerecording v0.0.0 is released. This is a port of blip's patch to v0.2.96.94.
August 29, 2008: Set up the home page for FinalBurn Alpha Rerecording on Google Code.

Quote
FinalBurn Alpha Rerecording
----------------------------------------

FinalBurn Alpha Rerecording is the
rerecording version of FinalBurn Alpha
with many customized features designed
to aid in recording movie input files.

http://code.google.com/p/fbarr/
----------------------------------------


Official - http://www.barryharris.me.uk
FB Alpha - http://fba.emuunlim.com
----------------------------------------

Keyboard Shortcuts
-----------
F1-F9: load state
Shift F1-F9: save state
TAB : fast-forward
SPACE BAR: frame advance (you can also use the "\", or whatever it's at the left of your "1" key, for this)
PAUSE : pause the game
P : pause the game
Shift -/+ : decrease/increase the emulation speed
Shift BACKSPACE : toggle frame counter display (when recording or playing back a movie)
Shift 8 : toggle read-only mode

By default, most games use this configuration:
F2 : test
F3 : reset
So, if you want to use savestate slots 2 and 3, you'll need to change them ("Game" -> "Map game inputs...").


What's New?
-----------

v0.0.1
-"Start recording from power-on" option
-Read-only toggle
-New hotkeys mapping
-Frame counter shows total movie frames
-Screen redraws after loading a savestate, even if emulation is paused
-Screen updates after showing a message, even if emulation is paused
-Pause automatically at last frame of playback to prevent movie end
-Emulation isn't automatically paused anymore *after* the movie ends
-New "replay stopped" message

v0.0.0
-Ported blip's patch to v0.2.96.94