Dodonpachi Arrange: This version is a hack by trap15 and ment to be a tribute to the game. It is neither a
+ long lost version or official release from Cave.
Changes:
*GP Meter
- GP meter extended to 144 frames
- GP meter is the same length for 1st and 2nd loop
- GP meter behaves the same in both loops
- When GP meter is above 110, you gain Hits * 10 points per-frame
- Death and bomb freeze GP meter and chain
* Bombs
- Always respawn with 4 bombs, and 6 bomb maximum
- No bonus for maximum bombs
* The 2 loops now behave almost exactly the same system-wise
* Extends
- Extends are every 10M points
- 5 lives in stock maximum (display is actual lives now)
* No more Shot and Laser type
- Strong - advantages of Shot and Laser
- Weak - disadvantages of Shot and Laser (for those who like a challenge)
* C-Auto is now the default (if you delete your old eeprom, or hit defaults)
* Player 2 disabled
* Title screen changes
* Music changes
* Palette changes
// Rom information
static struct BurnRomInfo ddonpachjhRomDesc[] = {
{ "u27h.bin", 0x080000, 0x44B899AE, BRF_ESS | BRF_PRG }, // 0 CPU #0 code
{ "u26h.bin", 0x080000, 0x727A09A8, BRF_ESS | BRF_PRG }, // 1
{ "u50.bin", 0x200000, 0x14B260EC, BRF_GRA }, // 2 Sprite data
{ "u51h.bin", 0x200000, 0x0F3E5148, BRF_GRA }, // 3
{ "u52.bin", 0x200000, 0x02492EE0, BRF_GRA }, // 4
{ "u53.bin", 0x200000, 0xCB4C10F0, BRF_GRA }, // 5
{ "u60.bin", 0x200000, 0x903096A7, BRF_GRA }, // 6 Layer 0 Tile data
{ "u61.bin", 0x200000, 0xD89B7631, BRF_GRA }, // 7 Layer 1 Tile data
{ "u62h.bin", 0x200000, 0x42E4C6C5, BRF_GRA }, // 8 Layer 2 Tile data
{ "u6.bin", 0x200000, 0x9DFDAFAF, BRF_SND }, // 9 YMZ280B (AD)PCM data
{ "u7.bin", 0x200000, 0x795B17D5, BRF_SND }, // 10
{ "eeprom-ddonpach.bin", 0x0080, 0x2DF16438, BRF_ESS | BRF_PRG },
};
STD_ROM_PICK(ddonpachjh)
STD_ROM_FN(ddonpachjh)
struct BurnDriver BurnDrvDoDonpachijH = {
"ddonpachjh", "ddonpach", NULL, NULL, "1997",
"DoDonPachi (Arrange Mode version 1.1, hack by Trap15)\0", NULL, "hack / Trap15", "Cave",
L"\u6012\u9996\u9818\u8702 DoDonPachi (Arrange Mode version 1.1, hack by Trap15)\0", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_16BIT_ONLY, 2, HARDWARE_CAVE_68K_ONLY, GBF_VERSHOOT, 0,
NULL, ddonpachjhRomInfo, ddonpachjhRomName, NULL, NULL, ddonpachInputInfo, NULL,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan,
&CaveRecalcPalette, 0x8000, 240, 320, 3, 4
};
NOTE: For people who doesn't compile their own FBA, you can simply replace an existing ddonpachj.zip. If you rename it to ddonpach.zip, you will need to open up the archive and rename u26.bin and u27.bin to b2.u26 and b1.u27, respectively.