Author Topic: dink's FBN Development & Fixes thread  (Read 1320638 times)

Offline iq_132

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Re: dink's FBA Development & Fixes thread
« Reply #660 on: September 08, 2015, 08:20:16 AM »
2 days ago I noticed Space Invaders in our games list.  That game uses an i8080, how is this possible?  Digging a little deeper I see "they" (probably iq_132) used the Z80 core to run the i8080 code.  2 minutes and a quick google later, I found out that the Z80 is fully i8080-compatible.  "Wow, what a joyous day", he said.
Yup! That one is mine. Nice work on Warp Warp :)


Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #661 on: September 10, 2015, 11:35:47 PM »
From the "Older games need love too" department:
Universal's Ladybug, Dorodon & Space Raider controls converted to 4-way inputs.
Ever notice, in older games, that the player stops dead in its tracks on some games when you try to move diagonally?  This process solves that problem :)

Recently a bunch of older games were converted this way, most notably of them was Pac-Man/MS Pac-Man.  The process is kinda convoluted at the moment - a chunk of code needs to be added to each driver where 4-way mode is needed.  In the future I would like to add this functionality to the FBA input-processing code, so that all that's needed is a simple flag in the game driver to enable 4way mode.  (who knows - maybe someone else wants to beat me to it? *hint*Barry*hint*)  :biggrin:

best regards,
- dink

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #662 on: September 12, 2015, 03:39:08 PM »
Another new driver, this time for Mirax by Current Technologies from 1985.  Its a Space-Harrier type game with music that reminds me of Zanac on MSX mixed with Gyruss in a weird way :)

Offline Arcadez

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Re: dink's FBA Development & Fixes thread
« Reply #663 on: September 12, 2015, 03:58:04 PM »
Nice work dink chalk up another one and a good un at that
« Last Edit: September 12, 2015, 04:03:08 PM by gamez fan »

Offline JacKc

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Re: dink's FBA Development & Fixes thread
« Reply #664 on: September 12, 2015, 04:03:46 PM »
Yes dink is actually on porting drivers MODE ON  :biggrin: and i won't complain about it.

Nice job dink !!!


Offline vbt

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Re: dink's FBA Development & Fixes thread
« Reply #665 on: September 12, 2015, 04:23:56 PM »
great job dink, don't stop :)

Offline manliodp

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Re: dink's FBA Development & Fixes thread
« Reply #666 on: September 14, 2015, 04:34:05 PM »
May I dare to share a request Dink, since you're in porting drivers mode on? :P
It's Nintendo VS system.. I really think FBA needs some Super Mario Bros love for its 30th anniversary :P
Obv feel free to ignore this request if not possible.

Thank you very very much for all your effort on other tasks.


Manlio

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #667 on: September 14, 2015, 05:21:18 PM »
Oldschool classics++;
~~~~~~~~~~~~~~~
8088 gamecode on FBA, but how is this possible??  No, I didn't port a new CPU core.  I had a dream, that it might have involved a large hammer.  :biggrin:

.........Really, just a NEC V20!
« Last Edit: September 14, 2015, 05:26:59 PM by dink »

Offline Arcadez

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Re: dink's FBA Development & Fixes thread
« Reply #668 on: September 14, 2015, 05:29:56 PM »
@dink Sometimes you just gotta try sh** see if it'll work and it's great when it does well done man!!! i love Q-Bert
« Last Edit: September 14, 2015, 05:32:17 PM by gamez fan »

Offline iq_132

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Re: dink's FBA Development & Fixes thread
« Reply #669 on: September 14, 2015, 05:38:32 PM »
Oldschool classics++;
~~~~~~~~~~~~~~~
8088 gamecode on FBA, but how is this possible??  No, I didn't port a new CPU core.  I had a dream, that it might have involved a large hammer.  :biggrin:

.........Really, just a NEC V20!

That's awesome! I didn't know that. ^^ Nice work. Q*Bert has been on my list since I started working on FBA! :)


Offline Arcadez

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Re: dink's FBA Development & Fixes thread
« Reply #670 on: September 14, 2015, 05:45:15 PM »
That's awesome! I didn't know that. ^^ Nice work. Q*Bert has been on my list since I started working on FBA! :)

Yeah totally nice find that a 8088 CPU can double up as a v20 CPU makes me wonder what other CPU's are interchangeable like that
i guess the info's out there somewhere

Offline iq_132

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Re: dink's FBA Development & Fixes thread
« Reply #671 on: September 14, 2015, 06:05:21 PM »
Yeah totally nice find that a 8088 CPU can double up as a v20 CPU makes me wonder what other CPU's are interchangeable like that
i guess the info's out there somewhere
The only other one I can think of is the Z80 being compatible with the i8080.


Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #672 on: September 18, 2015, 09:07:49 AM »
Almost forgot about these...

Offline Arcadez

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Re: dink's FBA Development & Fixes thread
« Reply #673 on: September 18, 2015, 09:23:21 AM »
Nice addtions those games thanks for adding em

Offline Gab75

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Re: dink's FBA Development & Fixes thread
« Reply #674 on: September 19, 2015, 12:43:56 AM »
I noticed that you added the Namco's Warp Warp driver... would it be possible to add the drivers for other Namco's i8080 games? (Bomb Bee, Cutie Q, Gee Bee, Kaitei Takara Sagashi, Navalone and SOS)
Thanks a lot for your work! :)