Author Topic: Samurai Shodown III Enhanced (bootleg, hack)  (Read 6386 times)

Offline JacKc

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Samurai Shodown III Enhanced (bootleg, hack)
« on: April 07, 2010, 02:18:55 PM »
A MVS Bootleg, hack by smkdan & cart made by Xian Xi.

Boards scans available Here

Code: [Select]
// Samurai Shodown III / Samurai Spirits - Zankurou Musouken Enhanced (Bootleg, hack)

static struct BurnRomInfo samsho3bhRomDesc[] = {
{ "087-en-p1.bin",  0x100000, 0x15e021ca, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
{ "087-en-sp2.bin", 0x200000, 0x1cc2c370, 1 | BRF_ESS | BRF_PRG }, //  1

{ "087-s1.bin",   0x020000, 0x74ec7d9f, 2 | BRF_GRA },           //  2 Text layer tiles

{ "087-c1.bin",   0x400000, 0x07a233bc, 3 | BRF_GRA },           //  3 Sprite data
{ "087-c2.bin",   0x400000, 0x7a413592, 3 | BRF_GRA },           //  4
{ "087-c3.bin",   0x400000, 0x8b793796, 3 | BRF_GRA },           //  5
{ "087-c4.bin",   0x400000, 0x728fbf11, 3 | BRF_GRA },           //  6
{ "087-c5.bin",   0x400000, 0x172ab180, 3 | BRF_GRA },           //  7
{ "087-c6.bin",   0x400000, 0x002ff8f3, 3 | BRF_GRA },           //  8
{ "087-c7.bin",   0x100000, 0xae450e3d, 3 | BRF_GRA },           //  9
{ "087-c8.bin",   0x100000, 0xa9e82717, 3 | BRF_GRA },           // 10

{ "087-m1.bin",   0x020000, 0x8e6440eb, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

{ "087-v1.bin",   0x400000, 0x84bdd9a0, 5 | BRF_SND },           // 12 Sound data
{ "087-v2.bin",   0x200000, 0xac0f261a, 5 | BRF_SND },           // 13
};

STDROMPICKEXT(samsho3bh, samsho3bh, neogeo)
STD_ROM_FN(samsho3bh)

struct BurnDriver BurnDrvsamsho3bh = {
"samsho3bh", "samsho3", "neogeo", NULL, "1995",
"Samurai Shodown III / Samurai Spirits - Zankurou Musouken Enhanced(Bootleg, hack)\0", NULL, "SNK", "Neo Geo",
L"Samurai Shodown III (Bootleg, hack)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4 - \u65AC\u7D05\u90CE\u7121\u53CC\u5263 (Bootleg, hack)\0", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_SAMSHO,
NULL, samsho3bhRomInfo, samsho3bhRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, JBF_GAME_WORKING, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
304, 224, 4, 3
};


Offline isamu

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Re: Samurai Shodown III Enhanced (bootleg, hack)
« Reply #1 on: April 08, 2010, 04:09:54 PM »
Interesting. What exactly are the "benefits" of this version?
GENTLEMEN: START YOUR ENGINES!!

Daytona USA is emulated for the PC.

*NOTHING more needs to be said*

Offline FeelinTheBurrn

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Re: Samurai Shodown III Enhanced (bootleg, hack)
« Reply #2 on: May 06, 2010, 12:35:09 AM »
Thats what I want to know..

Offline JacKc

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Re: Samurai Shodown III Enhanced (bootleg, hack)
« Reply #3 on: July 09, 2010, 06:46:51 PM »
There is a BUGFIX/Trainer where you can change settings before neogeo logo !