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Topic:
Marine Boy driver
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Topic: Marine Boy driver (Read 8365 times)
kenshiro
Expert
Posts: 145
Karma: +21/-0
Marine Boy driver
«
on:
April 04, 2010, 03:03:57 PM »
This is a port of Marine Boy driver from MAME to FBA
It has full sound, save state and seems to work fine without issues ^^ Springer is also included. I didn't port the others games of marineb.c because dealing with seven machines init is a pain, as it is my first port lol. I will try to add them later, when i will have the time
Many thanks to my friend iq_132 for the help and advices
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CaptainCPS
FBNeo Dev
Posts: 1513
Karma: +127/-0
FB Alpha Team
Re: Marine Boy driver
«
Reply #1 on:
April 04, 2010, 05:54:30 PM »
Excellent job
Kenshiro
!! I like your contribution! ^^ Congrats on this achievement!
SeeYaa!
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[
FinalBurn Alpha
]
iq_132
Administrator
Posts: 3724
Karma: +411/-0
Definitely not Dink!
Re: Marine Boy driver
«
Reply #2 on:
April 04, 2010, 07:03:05 PM »
Nice work.
Now go do some more.
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BisonSAS
Expert
Posts: 210
Karma: +27/-0
[NGBRT]
Re: Marine Boy driver
«
Reply #3 on:
April 04, 2010, 07:52:32 PM »
Nice work
Kenshiro
!
I found some colors bugs in desktop 16 bits mode:
In 32 bits work fine in the blitters
Basic
and
SoftFX
. Wrong in
Enhanced
.
«
Last Edit: April 04, 2010, 08:01:34 PM by BisonSAS
»
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kenshiro
Expert
Posts: 145
Karma: +21/-0
Re: Marine Boy driver
«
Reply #4 on:
April 05, 2010, 02:05:36 PM »
Fixed
Thanks for the report BisonSAS
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kev
Guest
Re: Marine Boy driver
«
Reply #5 on:
April 09, 2010, 06:09:13 PM »
Good work. Always nice to see more people working on drivers
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BisonSAS
Expert
Posts: 210
Karma: +27/-0
[NGBRT]
Re: Marine Boy driver
«
Reply #6 on:
April 20, 2010, 12:11:27 AM »
I make small changes in
src\burn\misc\pre90s\
d_marineb.cpp
Added Dips in
Coinage
:
"1 Coin 2 Plays"
"1 Coin 3 Plays"
"1 Coin 4 Plays"
"1 Coin 6 Plays"
"2 Coins 1 Play"
"2 Coins to Start, 1 to Continue"
Added
ClearOpposites
Changed the hardware description: "misc" to "Miscellaneous"
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kenshiro
Expert
Posts: 145
Karma: +21/-0
Re: Marine Boy driver
«
Reply #7 on:
April 20, 2010, 04:33:44 AM »
Cool
Thanks!
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kenshiro
Expert
Posts: 145
Karma: +21/-0
Re: Marine Boy driver
«
Reply #8 on:
January 10, 2013, 06:08:30 PM »
Hi guys (it's been a while
)
I worked a bit on porting Hopper Robo driver. ATM Inputs, sound and background drawing works (a few glitches however, look at the wheels and pipes on the screenshot)
«
Last Edit: January 10, 2013, 06:11:25 PM by kenshiro
»
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iq_132
Administrator
Posts: 3724
Karma: +411/-0
Definitely not Dink!
Re: Marine Boy driver
«
Reply #9 on:
January 10, 2013, 06:37:13 PM »
Hey man! Great work! Nice to see you again! (I've been meaning to reply to your PM ^^). Looks like tile flipping is not hooked up?
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kenshiro
Expert
Posts: 145
Karma: +21/-0
Re: Marine Boy driver
«
Reply #10 on:
January 10, 2013, 06:53:12 PM »
Hi dude! Yeah, i made a quick write of the tiles drawing routines, so it does not surprise me there is drawing bugs
I'll polish that ASAP (+ writing the drawing sprites routine).
Hope all goes well for you
, and see you soon on MSN!
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Topic:
Marine Boy driver