After playing through Ikari Warriors and Victory Road, I realized we needed a better way to handle the rotary movements. The "Joystick" bootleg versions of the games aren't great because of a few reasons.. there has to be something better... hmm...
So, I came up with an experimental new way of controlling rotary games - instead of buttons for rotate left / rotate right - how about a single button.. when this button is held, any joystick movement will move the rotation of your player/gun/etc in the direction the joystick is pressed. Releasing the button goes back to regular player movement mode.
EDIT: - so, yea, this is quite unfortunate - the new code for this will only work in Ikari Warriors. The other games which use rotation (tnk3, victory road, etc) get out of sync very easily - for example, 0 will be up and 4 will be down, but after the player dies, it could be 5 for up and 9 for down, but there is no way of knowing this at the moment. Hmmm, maybe some debugging is in order?
That's it for now..
best regards,
- dink