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Final Burn Neo => FBN Development => Topic started by: JacKc on January 27, 2012, 06:56:52 AM
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X-Men (4 Players ver ADA)
KONAMI - X-MEN 2P/4P - GX065 - PWB353018A
(http://img822.imageshack.us/img822/7627/img0386hg.jpg)(http://img685.imageshack.us/img685/2691/img0387jq.jpg)
(http://img18.imageshack.us/img18/40/img0389ka.jpg)(http://img804.imageshack.us/img804/5222/img0390e.jpg)
// X-Men (4 Players ver ADA)
static struct BurnRomInfo xmenaRomDesc[] = {
{ "065-ada04.10d", 0x020000, 0xb8276624, 1 | BRF_PRG | BRF_ESS }, // 0 68k Code
{ "065-ada05.10f", 0x020000, 0xc68582ad, 1 | BRF_PRG | BRF_ESS }, // 1
{ "065-a02.9d", 0x040000, 0xb31dc44c, 1 | BRF_PRG | BRF_ESS }, // 2
{ "065-a03.9f", 0x040000, 0x13842fe6, 1 | BRF_PRG | BRF_ESS }, // 3
{ "065-a01.6f", 0x020000, 0x147d3a4d, 2 | BRF_PRG | BRF_ESS }, // 4 Z80 Code
{ "065-a08.15l", 0x100000, 0x6b649aca, 3 | BRF_GRA }, // 5 Background Tiles
{ "065-a07.16l", 0x100000, 0xc5dc8fc4, 3 | BRF_GRA }, // 6
{ "065-a09.2h", 0x100000, 0xea05d52f, 4 | BRF_GRA }, // 7 Sprites
{ "065-a10.2l", 0x100000, 0x96b91802, 4 | BRF_GRA }, // 8
{ "065-a12.1h", 0x100000, 0x321ed07a, 4 | BRF_GRA }, // 9
{ "065-a11.1l", 0x100000, 0x46da948e, 4 | BRF_GRA }, // 10
{ "065-a06.1f", 0x200000, 0x5adbcee0, 5 | BRF_SND }, // 11 K054539 Samples
{ "xmen_ada.nv", 0x000080, 0xa77a3891, BRF_OPT },
};
STD_ROM_PICK(xmena)
STD_ROM_FN(xmena)
struct BurnDriver BurnDrvXmena = {
"xmena", "xmen", NULL, NULL, "1992",
"X-Men (4 Players ver ADA)\0", NULL, "Konami", "GX065",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_PREFIX_KONAMI, GBF_SCRFIGHT, 0,
NULL, xmenaRomInfo, xmenaRomName, NULL, NULL, XmenInputInfo, NULL,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
288, 224, 4, 3
};
Dump will be submitted to FBA Dev Team...
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