Nice work. I tried Samurai shodown and it works well. :>
BTW. Why use SDL in win32 build?
Hi there Leaf, I explained why here
http://neo-source.com/index.php?topic=571.msg5768#msg5768...btw, SDL was the best option I found because other C++ code I used for CDDA was not working with virtual drive and was making the emu run very slow, ...all the time I consulted IQ_132 via MSN while changes were made, from MP3 support, CDDA using win32,... until I removed that and added CDDA support using SDL.
SDL is a very good and portable library, I don't know what's wrong in using it
If I find a way of adding CDDA support with good result and compatibility using win32, then I will release the code, but for now I think the best option is SDL.
SeeYaa!