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Final Burn Neo => FBN Development => Topic started by: BisonSAS on March 17, 2007, 01:21:31 PM

Title: Updated Taito 68k games.
Post by: BisonSAS on March 17, 2007, 01:21:31 PM
d_opwolf.cpp
Fixed some Inputs Dipswitchs.
Fixed gun coords.
Fixed load MSM5205ROM bootleg.
Added Save State support.
Change ROM info: 2 players max to 1 player.
Other's small changes...

d_rainbow.cpp
Change default dipswitchs to match MAME.
Other's small changes...

d_rastan.cpp
Added Coinage for Japan and US sets.
Added Save State support.
Other's small changes...

d_superman.cpp
Added Coinage for Japan.
Added dipswitch Difficulty.
Fixed Save State support.
Other's small changes...

d_twinhawk.cpp
Removed not used twinhawkInputPort3[8].
Fixed all dipswitchs.
Added Save State support.
Other's small changes...

Download drivers in attachment. :cool:
Title: Re: Updated Taito 68k games.
Post by: CaptainCPS on March 17, 2007, 01:59:30 PM
d_opwolf.cpp
Fixed some Inputs Dipswitchs.
Fixed gun coords.
Fixed load MSM5205ROM bootleg.
Added Save State support.
Change ROM info: 2 players max to 1 player.
Other's small changes...

d_rainbow.cpp
Change default dipswitchs to match MAME.
Other's small changes...

d_rastan.cpp
Added Coinage for Japan and US sets.
Added Save State support.
Other's small changes...

d_superman.cpp
Added Coinage for Japan.
Added dipswitch Difficulty.
Fixed Save State support.
Other's small changes...

d_twinhawk.cpp
Removed not used twinhawkInputPort3[8].
Fixed all dipswitchs.
Added Save State support.
Other's small changes...

Download drivers in attachment. :cool:

Excellent job man ^^, I hope that Treble merge all that to the next official release  :smilie:

SeeYaa!
 :biggrin:
Title: Re: Updated Taito 68k games.
Post by: KOF2112 on March 17, 2007, 02:15:09 PM
 :biggrin:thank you for share