Welcome!

General Emulation => MAME => Topic started by: mamesick on January 06, 2006, 11:30:35 AM

Title: Matrimelee - Fixed visible area
Post by: mamesick on January 06, 2006, 11:30:35 AM
I just noticed playing MAtrimelee after months that in MAME the resolution is wrong:

304x224 (MAME)
(http://img277.imageshack.us/img277/7828/matr00006af.png)

320x224 (NeoGeo original hardware resolution)
(http://img277.imageshack.us/img277/449/matr00015dk.png)

Just notice the difference...

So, this is the fix:
Code: [Select]
/* Atlus */
GAMEB( 2002, matrim,   neogeo,   neogeo, ras320, neogeo,  matrim,   ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )

Changes: the old raster has been changed with the new ras320

I wonder how many NeoGeo games could have a similar issue.

EDIT: ROTD (Rage Of The Dragons) is affected too, I will post some shots tomorrow.
Title: Re: Matrimelee - Fixed visible area
Post by: mamesick on January 06, 2006, 04:03:09 PM
And this is Rage Of The Dragons:

304x224 (MAME)
(http://img311.imageshack.us/img311/4608/rotd00007td.png)

320x224 (NeoGeo hardware)
(http://img311.imageshack.us/img311/7663/rotd4vz.png)

Fix for both games:
Code: [Select]
/* Evoga */
GAMEB( 2002, rotd,     neogeo,   neogeo, neo320, neogeo,  rotd,   ROT0, "Evoga / Playmore", "Rage of the Dragons", 0 )

/* Atlus */
GAMEB( 2002, matrim,   neogeo,   neogeo, ras320, neogeo,  matrim,   ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )

 :cool:
Title: Re: Matrimelee - Fixed visible area
Post by: KingHanco on January 06, 2006, 06:14:44 PM
Thanks. I will replace that old ones for this fixs.  :biggrin: