Author Topic: Matrimelee - Fixed visible area  (Read 5869 times)

Offline mamesick

  • Newbies
  • *
  • Posts: 17
  • Karma: +0/-0
  • MAME32FX
    • MAME32FX
Matrimelee - Fixed visible area
« on: January 06, 2006, 11:30:35 AM »
I just noticed playing MAtrimelee after months that in MAME the resolution is wrong:

304x224 (MAME)


320x224 (NeoGeo original hardware resolution)


Just notice the difference...

So, this is the fix:
Code: [Select]
/* Atlus */
GAMEB( 2002, matrim,   neogeo,   neogeo, ras320, neogeo,  matrim,   ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )

Changes: the old raster has been changed with the new ras320

I wonder how many NeoGeo games could have a similar issue.

EDIT: ROTD (Rage Of The Dragons) is affected too, I will post some shots tomorrow.
« Last Edit: January 06, 2006, 11:45:49 AM by mamesick »

Offline mamesick

  • Newbies
  • *
  • Posts: 17
  • Karma: +0/-0
  • MAME32FX
    • MAME32FX
Re: Matrimelee - Fixed visible area
« Reply #1 on: January 06, 2006, 04:03:09 PM »
And this is Rage Of The Dragons:

304x224 (MAME)


320x224 (NeoGeo hardware)


Fix for both games:
Code: [Select]
/* Evoga */
GAMEB( 2002, rotd,     neogeo,   neogeo, neo320, neogeo,  rotd,   ROT0, "Evoga / Playmore", "Rage of the Dragons", 0 )

/* Atlus */
GAMEB( 2002, matrim,   neogeo,   neogeo, ras320, neogeo,  matrim,   ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )

 :cool:
« Last Edit: January 06, 2006, 04:04:28 PM by mamesick »

Offline KingHanco

  • Sr. Member
  • ****
  • Posts: 401
  • Karma: +0/-4
  • "Special " Member
Re: Matrimelee - Fixed visible area
« Reply #2 on: January 06, 2006, 06:14:44 PM »
Thanks. I will replace that old ones for this fixs.  :biggrin: