Hi retroFuture,
thanks for the nice reports!
So far I fixed Air Buster and Bank Panic.
Rolling Thunder 1 & 2 and Ghosts'n Goblins screen transition weirdness is known to be like that even on the real pcb - what's happening is the game takes several frames to update the vram because the cpu/bus speed on the pcb is a little slow.
best regards,
- dink
Oh wow! That was fast! Good job!
Glad I can contribute to this project with my reports.
Really interesting to hear about GnG & RT1+2 behaving the same way on PCBs.
I should have checked them out on MAME as well to see if I could spot the same thing.
Anyway, I'll post bugs as I find them.
Your work is much appreciated