Author Topic: dink's FBN Development & Fixes thread  (Read 634221 times)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2580 on: May 09, 2023, 08:29:25 PM »
Thanks. I'm rusty, and failed to make any enemy fall in holes, so it was more tedious than it could have been. :p
Anyway, glad it was useful. I also learned about a funny trick recently: the "ghost" bug.

Wow neat - I didn't know about this ghost bug, thanks for sharing!

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2581 on: May 09, 2023, 08:40:34 PM »
Today user nll5171 submitted code to create duplicate(macros) for all input buttons, including start/select/coin.  These can also be toggled to autofire buttons (checkbox on the left side of the button name).

I've been wanting this for a while now, hooray! :)

best regards,
- dink