Author Topic: dink's FBN Development & Fixes thread  (Read 1134633 times)

Offline dink

  • Administrator
  • *****
  • Posts: 5071
  • Karma: +453/-1
  • pie? I nearly bought one!
Re: dink's FBN Development & Fixes thread
« Reply #2730 on: May 27, 2024, 08:58:01 PM »
Hi friends & fans of FBNeo,
I added flash eeprom support to UNROM-512 (Mapper 30), this allows for the new game Courier to work!

https://khangames.itch.io/courier

Its a neat adventure/action game, kinda Max Headroom / cyberpunk style.  Very cool :)

Please note, if you tried Courier before today (May 27th), it didn't work right.  It might be a few days before libretro catches up, but, FBNeo standalone fully supports the game now.

https://github.com/finalburnneo/FBNeo/releases/tag/latest

best regards,
- dink

Offline Gab75

  • FBNeo Contributor
  • *****
  • Posts: 1521
  • Karma: +33/-0
  • All games deserve to be emulated, more or less! :P
Re: dink's FBN Development & Fixes thread
« Reply #2731 on: May 28, 2024, 02:29:45 PM »
To be honest, I'm not a big fan of "Khan Games" titles... but Courier seems to be very intriguing! ;)

@dink: as usual, excellent work! :)

Offline dink

  • Administrator
  • *****
  • Posts: 5071
  • Karma: +453/-1
  • pie? I nearly bought one!
Re: dink's FBN Development & Fixes thread
« Reply #2732 on: May 29, 2024, 11:36:04 PM »
Thanks Gab75 :)

Offline dink

  • Administrator
  • *****
  • Posts: 5071
  • Karma: +453/-1
  • pie? I nearly bought one!
Re: dink's FBN Development & Fixes thread
« Reply #2733 on: June 23, 2024, 09:05:21 PM »
Hi guys,
Here's some notable stuff from lately:

Borderless windowed fullscreen mode.  basically: it simulates fullscreen in a big window, it's very fast to change to this mode.  And you really never left the desktop to go to fullscreen mode.  Right now this is only possible with the DX9 blitters (Alt & Enhanced), with the option:
"Video -> Enable windowed fullscreen" (ported from fc)

Joe & Mac on Megadrive/Genesis: fixed a bug that caused the game to lockup @ the titlescreen

HQ3xs filter, it was previously only available on VC builds, fixed to work with gcc builds

Fixed .avi writer would have A:V drift after 8 minutes or so w/cps1,2 games

Added Sinistar sit-down/Cockpit version with stereo sound-effects.  Big thanks to the super awesome work of SynaMax!
Also added Sinistar "improvement" mods by Synamax for the regular version and cockpit version.  Originally Sinistar goes to insane difficulty after the second level, the mod makes the game much more balanced difficulty-wise.

Added the Votrax SC-01 speech synth emulator, based on silicon decap by Olivier Galibert to Q-Bert & Reactor

King & Balloon, the game shouldn't have stars :)

Mystic Warriors, fix ending "memories" scenes & tv's of the big boss

Super Chase, fix some sprite priority & timing issues

best regards,
- dink

Offline the_maq

  • Member
  • ***
  • Posts: 120
  • Karma: +0/-0
Re: dink's FBN Development & Fixes thread
« Reply #2734 on: July 01, 2024, 06:38:32 PM »
Hi guys,
Here's some notable stuff from lately:

Borderless windowed fullscreen mode.  basically: it simulates fullscreen in a big window, it's very fast to change to this mode.  And you really never left the desktop to go to fullscreen mode.  Right now this is only possible with the DX9 blitters (Alt & Enhanced), with the option:
"Video -> Enable windowed fullscreen" (ported from fc)

Joe & Mac on Megadrive/Genesis: fixed a bug that caused the game to lockup @ the titlescreen

HQ3xs filter, it was previously only available on VC builds, fixed to work with gcc builds

Fixed .avi writer would have A:V drift after 8 minutes or so w/cps1,2 games

Added Sinistar sit-down/Cockpit version with stereo sound-effects.  Big thanks to the super awesome work of SynaMax!
Also added Sinistar "improvement" mods by Synamax for the regular version and cockpit version.  Originally Sinistar goes to insane difficulty after the second level, the mod makes the game much more balanced difficulty-wise.

Added the Votrax SC-01 speech synth emulator, based on silicon decap by Olivier Galibert to Q-Bert & Reactor

King & Balloon, the game shouldn't have stars :)

Mystic Warriors, fix ending "memories" scenes & tv's of the big boss

Super Chase, fix some sprite priority & timing issues

best regards,
- dink
Great work 👍

Offline dink

  • Administrator
  • *****
  • Posts: 5071
  • Karma: +453/-1
  • pie? I nearly bought one!
Re: dink's FBN Development & Fixes thread
« Reply #2735 on: July 21, 2024, 08:52:33 AM »
thanks :)