Author Topic: how to add drv code for an exists hack game.  (Read 405 times)

Offline Tab

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how to add drv code for an exists hack game.
« on: March 09, 2024, 08:38:21 PM »
Hello team
There were lots of hack games,  i downloaded before, but they can't run by fbneo core by emuelec(retroarch).

I love those hack games , and i want to make them integrated in one package.

So is anyone who can share the way to drive them.

for example, add a pgm hack game,  whether just need i copy a rom drive info (kovsh) from pgm.cpp and rename to another(kovshxxxx), them build then?

Offline dink

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Re: how to add drv code for an exists hack game.
« Reply #1 on: March 10, 2024, 12:31:21 AM »
I suggest copying a clone entry of kovsh (with BDF_CLONE tag) and change the names to suit

There's also some general info here: https://github.com/libretro/FBNeo/issues/7

After you add some hacks, it would be nice to add them to the main fbneo code, so either post the code changes here or make a pr on github, if you want:
https://github.com/finalburnneo/FBNeo

best regards,
- dink