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Final Burn Neo => FBN Discussion => Topic started by: freedraw on April 09, 2014, 01:29:25 PM
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Hello,
I successfully compiled the FBA source code(v.0.2.97.29)
and I copy the ini files(in the UniCode Binary for version 0.2.97.29) to the debug file
then I run the fba_vs2010.exe
the emulator says: Guru Meditation #c0000005.000F1983
this is the detail :
-------------------------------------------------------- begin ------------------------------------------------------
FB Alpha [DEBUG] v0.2.97.29 fatal exception report (Thu Apr 10 00:13:3
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Exception 0xC0000005 (EXCEPTION_ACCESS_VIOLATION) thrown.
EIP: 0x000F
(attempting to read address 0x00000000)
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System information:
OS: Microsoft Windows 7 Service Pack 1 (build 7601)
CPU: , Unknown CPU (CPUID 0x00000000:00000000)
1728 MHz, MMX, SSE, SSE2 (8 system processors)
Physical RAM: 4124176 KB (4027 MB) total, 1281460 KB (1251 MB) avail
Total RAM: 4194303 KB (4095 MB) total, 4194303 KB (4095 MB) avail
FB Alpha [DE: 11868 KB in use (11868 KB peak, 20520 KB virtual)
Installed displays and display adapters:
通用即插即用监视器 on NVIDIA Quadro FX 880M (primary)
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FB Alpha [DEBUG] information:
Built on Apr 10 2014, 00:05:02, using Visual C++ 2010.
Optimised for X86 CPUs.
Using Unicode for all text.
Debug functionality present.
MMX optimisations disabled.
Musashi emulation core enabled for MC680x0 family emulation.
Not emulating any game.
Video settings:
Interface settings: Video plugin not initialised
Audio settings:
Interface settings: Audio plugin not initialised
Input settings:
Interface settings: Input plugin not initialised
Profiling settings:
Interface settings: Profiling module not initialised
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Detailed process information about fba_vs2010.exe:
fba_vs2010.exe (base address 0x000C0000, size 29756 KB)
Exception occurred in module fba_vs2010.exe:
fba_vs2010.exe (base address 0x000C0000, size 29756 KB)
Modules loaded by fba_vs2010.exe:
ntdll.dll (base address 0x77670000, size 1536 KB)
kernel32.dll (base address 0x75680000, size 1088 KB)
KERNELBASE.dll (base address 0x75410000, size 284 KB)
USER32.dll (base address 0x74ED0000, size 1024 KB)
GDI32.dll (base address 0x74CB0000, size 576 KB)
LPK.dll (base address 0x762A0000, size 40 KB)
USP10.dll (base address 0x762B0000, size 628 KB)
msvcrt.dll (base address 0x75360000, size 688 KB)
ADVAPI32.dll (base address 0x74D40000, size 640 KB)
sechost.dll (base address 0x75490000, size 100 KB)
RPCRT4.dll (base address 0x758B0000, size 960 KB)
SspiCli.dll (base address 0x74C10000, size 384 KB)
CRYPTBASE.dll (base address 0x74C00000, size 48 KB)
COMDLG32.dll (base address 0x757F0000, size 492 KB)
SHLWAPI.dll (base address 0x75790000, size 348 KB)
COMCTL32.dll (base address 0x740E0000, size 528 KB)
SHELL32.dll (base address 0x76350000, size 12584 KB)
WINMM.dll (base address 0x75BC0000, size 200 KB)
ole32.dll (base address 0x74FD0000, size 1392 KB)
SETUPAPI.dll (base address 0x75C20000, size 1652 KB)
CFGMGR32.dll (base address 0x75460000, size 156 KB)
OLEAUT32.dll (base address 0x754D0000, size 572 KB)
DEVOBJ.dll (base address 0x75F20000, size 72 KB)
MSVCR100D.dll (base address 0x5CC20000, size 1480 KB)
IMM32.DLL (base address 0x74DE0000, size 384 KB)
MSCTF.dll (base address 0x75F80000, size 816 KB)
dsound.dll (base address 0x752E0000, size 456 KB)
POWRPROF.dll (base address 0x74C70000, size 148 KB)
dinput8.dll (base address 0x65F60000, size 192 KB)
ddraw.dll (base address 0x75190000, size 924 KB)
DCIMAN32.dll (base address 0x75F40000, size 24 KB)
dwmapi.dll (base address 0x754B0000, size 76 KB)
d3d9.dll (base address 0x6C440000, size 1804 KB)
VERSION.dll (base address 0x74B30000, size 36 KB)
d3d8thk.dll (base address 0x70340000, size 24 KB)
D3DX9_43.dll (base address 0x5E680000, size 2044 KB)
uxtheme.dll (base address 0x707F0000, size 512 KB)
TaobaoProtectSE.dll (base address 0x6D410000, size 540 KB)
PSAPI.DLL (base address 0x75C10000, size 20 KB)
profapi.dll (base address 0x74A30000, size 44 KB)
comctl32.DLL (base address 0x74360000, size 1656 KB)
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help me please! thanks
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Hi freedraw,
I'm using a different compiler (MingW/gcc), so I don't know if I can be very helpful, but something that would be worth trying is:
copy the compiled executable to your installed & working FBA directory, and name your fba executable the same as the exe for the working FBA, (temporarily rename the old one), and see if it works?
best regards,
- dink