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General => News => Topic started by: 7zxkv on May 27, 2020, 06:53:24 AM

Title: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: 7zxkv on May 27, 2020, 06:53:24 AM
Available in Samsho Neogeo collection: https://www.snk-corp.co.jp/us/games/ssngc/#collectionanchor

Original announce: https://twitter.com/necrosofty/status/1265472772928462849

EDIT:

Info about Samurai Shodown V Special / Spirits Zero Special "Final Edition" (extracted from Samurai Shodown V Perfect and available for lot of emulators):

It's not perfect, it's Samurai Spirits V/Zero Special "Final Edition" or "Location test" version (extracted from samsho neogeocollection). NGM/NGH 272. Perfect is a multi patchs (titles screen, overkills, english language for story mode, etc) set applied on the fly in memory, on the original 2004 location test version. In resume, FE is the loc test rom which was used as based to make samsho5 perfect.

NB: Please note that many people try to reproduce "Perfect" with the roms of "Final Edition", do not lose sight of the fact that they are hacks in any case.

Interesting threads:
https://www.neogeo-system.com/t10411p300-grosse-exclu-neogeo-ss5-perfect-unreleased-yuki-game
https://www.arcade-projects.com/forums/index.php?thread/13565-samurai-shodown-v-perfect-on-real-hardware/&pageNo=1
http://www.neo-geo.com/forums/index.php?threads/samurai-shodown-v-perfect-final-edition-extracted-data.263543/

Images:
1/ Vector Artworks Samsho 5 Perfect (Samurai Shodown V Perfect in english / Samurai Spirits Zero Special "Perfect Edition" (or "Complet Edition", Both are valid) in japanese.)
2/ Titles screens from Samsho V Perfect (on NeoGeo Collection = patch on the fly in memory)
3/ Titles screens from Samsho V SP Final Edition (Location Test), extracted from Samsho Perfect (Final Edition = rom based version for Perfect).

More infos:
https://www.arcade-projects.com/threads/samurai-shodown-v-perfect-on-real-hardware.13565/post-222414
for those who might be interested - full list of code addresses "intercepted" by original emulator.

Code: [Select]
0x10A56
0x10B1C
0x105FE
0x11232
0x3817A
0x3775A
0x3775E
0x1145C
0x112F2
0x10BDE
0x10F2C
0x10F6E
0x1117C
0x11212
0x11390
0x94F0
0x3803C
0x38028
0x10624
0x10938
0x68C8
0x10A80
0x11330
0x17DBE
0x1826E
0x25342
0x9534
0xEB6C
0x8A744
0x5044A
0x926FA
0x54FAC
0x95246
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: JacKc on May 27, 2020, 12:53:06 PM
Very intesresting news...especially for Samurai Shodown V perfect :)
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 27, 2020, 04:20:05 PM
https://www.neogeo-system.com/t5021-samurai-spirits-zero-special-final-le-prototype-recuperable  :biggrin: It seems is happening! Hoo Hoo!
This article is old, just for people to remind it.

There is a little problem on this, they said is the last game of the series, but they forgot they release a 6th game on atomiswave and is playable on demul.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on May 27, 2020, 04:41:23 PM
There is a little problem on this, they said is the last game of the series, but they forgot they release a 6th game on atomiswave and is playable on demul.

Maybe because SNK Playmore games are a bit controversal for fans ? There is also the reboot released in late 2019.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 28, 2020, 03:55:14 AM
Maybe because SNK Playmore games are a bit controversal for fans ? There is also the reboot released in late 2019.

But that reboot is not for pc. :(
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on May 28, 2020, 03:58:06 AM
But that reboot is not for pc. :(

Only available on ps4/xbox/switch right now, but it'll be released for PC next month
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 28, 2020, 07:14:24 AM
Only available on ps4/xbox/switch right now, but it'll be released for PC next month

 :eek: Wow!
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Kev on May 28, 2020, 08:07:17 AM
This is pretty cool. Who is brave enough to try and do the same in FBNeo?  ;p

https://twitter.com/MikeJMika/status/1265687928652525568
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on May 28, 2020, 08:10:49 AM
Oh ? Sounds like supersampling to me, i never thought it would be appliable for vanilla neogeo games though.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Kev on May 28, 2020, 08:21:51 AM
I guess it works for some games like samsho as they do zoom out on the sprites quite a bit. wouldn't look much better zooming in on them I suppose. Samsho are the best non-frisbee based games on the Neo Geo though so I will have to buy this on payday.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: 7zxkv on May 29, 2020, 04:21:52 AM
This is pretty cool. Who is brave enough to try and do the same in FBNeo?  ;p

https://twitter.com/MikeJMika/status/1265687928652525568

it would be great such a feature !!
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 29, 2020, 06:05:43 AM
Oh ? Sounds like supersampling to me, i never thought it would be appliable for vanilla neogeo games though.

One more plugin for mame.  :p
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on May 29, 2020, 07:55:22 AM
One more plugin for mame.  :p
I doubt you'll ever see this in any official version of MAME.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: 7zxkv on May 29, 2020, 10:32:53 AM
how many times snk has used fba as an emulator (without asking of course). Maybe this is a modified fbn with this new feature, this is worth exploring XD
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 29, 2020, 11:55:25 AM
I doubt you'll ever see this in any official version of MAME.

Yes we... CAN!  :biggrin:

Open your mouth.

https://twitter.com/MikeJMika/status/1266395795684651010
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaNyErO on May 29, 2020, 02:26:32 PM
From that picture i understand that some switch and ps4 versions will be packed in a shockbox with books, cd-audio and some other extras .

 I don't think they will produce real AES cartridges, just the box.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: JacKc on May 29, 2020, 03:14:34 PM
This is just a package in a shockbox to remember the old Neo Geo days. Now if a day the ROM will surface, for sure some people will try to make some SSV perfect AES/MVS conversion.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaaMoS on May 29, 2020, 10:12:48 PM
how many times snk has used fba as an emulator (without asking of course). Maybe this is a modified fbn with this new feature, this is worth exploring XD
Is this previously checked?
I know about CAPCOM, but I didn't know about this. Is there any event related to this to remember?
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: iq_132 on May 29, 2020, 10:30:58 PM
Is this previously checked?
I know about CAPCOM, but I didn't know about this. Is there any event related to this to remember?
https://neo-source.com/index.php?topic=2352.0
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on May 29, 2020, 10:31:10 PM
Well, they might or might not use real dumps behind an emulator, recent remakes like "Street Fighter 30th Anniversary Collection" did this (https://github.com/WydD/sf30ac-extractor). Since they mentioned using vanilla versions of the games, i suspect that's what they do.

NB : with its 6 frames of input lag at release, i doubt sf30ac was using fba.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on May 30, 2020, 06:31:29 AM
And suddently appears one of the unknown NGM-??? Code MIA.  :biggrin:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: 7zxkv on May 30, 2020, 06:57:08 AM
logically 273
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: 7zxkv on June 12, 2020, 02:21:09 AM
out, free @ epicgames.

roms are scrambled, if anyone wants to test ^^
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 13, 2020, 09:59:10 AM
out, free @ epicgames.

roms are scrambled, if anyone wants to test ^^

So next mame will be dumped right?  :eek:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: barbudreadmon on June 13, 2020, 10:19:32 AM
So next mame will be dumped right?  :eek:
Afaik, you won't see a game in mame except if it exists on a real arcade cabinet
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 13, 2020, 10:28:58 AM
Afaik, you won't see a game in mame except if it exists on a real arcade cabinet

I read on reddit they already play the game on a emulator but still had some issues: https://www.reddit.com/r/SamuraiShodown/comments/h7cj5j/thoughts_on_samsho_5_perfect/
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Stifu on June 13, 2020, 10:37:44 AM
Afaik, you won't see a game in mame except if it exists on a real arcade cabinet

Didn't it exist on a real arcade cabinet for the brief time of a location test?
MAME already supports protos or betas. This is pretty much the same, except it's a complete game.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 13, 2020, 12:40:04 PM
Didn't it exist on a real arcade cabinet for the brief time of a location test?
MAME already supports protos or betas. This is pretty much the same, except it's a complete game.

He just forget they converted crossed of swords II from neogeo cd in to MVS. Nothing here is impossible today.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaNyErO on June 13, 2020, 02:40:56 PM
Hbmame is your friend : :cool:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 13, 2020, 04:57:53 PM
Hbmame is your friend : :cool:

The reason why i have it.  :biggrin:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: neocvera on June 13, 2020, 07:20:11 PM
The rom has been converted out of the collection and is said to be running on MisTer and Darksofts multi-cart. It?s decrypted. Some of your friends are working to get things going though. Hopefully very soon.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 15, 2020, 10:52:21 AM
The hack as been released. The textures are not decrypted yet. Thanks.  :wink:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: iq_132 on June 15, 2020, 12:50:41 PM
The hack as been released. The textures are not decrypted yet. Thanks.  :wink:
The sprites are decoded. There is some confusion about the game. The emulator packaged with the rom does some "HLE", like the title screen showing "PERFECT" is actually done by drawing a bunch of .png graphics over the "special" that is normally there.
The Japanese text is changed in the emulator to show English.  There are other things the emulator does to fix some issues with the rom.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 15, 2020, 02:11:40 PM
(https://i.servimg.com/u/f97/19/33/62/99/tm/sam510.jpg)
FBA Print.
In the japanese bios appear this tiny demo in the beggining, in the europe version it doesn't.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Stifu on June 15, 2020, 03:55:52 PM
The emulator packaged with the rom does some "HLE", like the title screen showing "PERFECT" is actually done by drawing a bunch of .png graphics over the "special" that is normally there.

That sounds nasty. I guess all those emulator-specific tweaks are the work they did just for this collection (English title screen, maybe the English localization too). That was probably easier than changing the game, since they lost the sources.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaNyErO on June 15, 2020, 05:56:57 PM
Well, that means that the original rom remains untouched. That are good news.

Don't worry, thousands of hacks will follow later...

I'm still looking for the rom or the tools to extract data  :p :redface:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 16, 2020, 06:39:38 AM
Don't worry, thousands of hacks will follow later...

Samurai Spirits Hack with The Last Blade Charathers.  :biggrin:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: iq_132 on June 16, 2020, 07:09:58 AM
Well, that means that the original rom remains untouched. That are good news.

Don't worry, thousands of hacks will follow later...

I'm still looking for the rom or the tools to extract data  :p :redface:
Did you find it?
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaNyErO on June 16, 2020, 02:27:52 PM
Did you find it?

Yup  :smilie:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaaMoS on June 17, 2020, 05:05:19 PM
I've been reading about censorship those days.
Quite sad, supposedly Samsho wasn't the only game that was censored due to the incident happened in 2004, however, this game doesn't look perfect in any way.

Seems like from the very beginning it would be just the finished/complete edition... but at the end, we get a game split in two. One with censorship with little dialogues and pictures, and an uncensored one, but missing those images.

This reminds me that SSVP(Japan) logo at collection, inside PC gamelist has a black sticker next to Special text. I don't know what it means but looks more professional than replacing Special with Perfect. Is far more balanced.

PS: Japan version logo also missed that black sticker, as our friend shared before. I mean, the logo that appears just before you select to play SSVP, selecting Japan with [V]
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Stifu on June 18, 2020, 04:22:53 PM
Seems like from the very beginning it would be just the finished/complete edition... but at the end, we get a game split in two. One with censorship with little dialogues and pictures, and an uncensored one, but missing those images.

True. I doubt it'll happen, but I wish a crafty hacker would merge Special and Perfect together, to keep the best aspects of both games. Supposedly the fatalities were cut down from Perfect due to ROM space reasons, but I bet it'd still be possible to fit everything in a single ROM with smart space management and/or compression.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Joaquim2020 on June 20, 2020, 07:37:57 AM
I nearly wanna ask if you guys did it?
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: KaaMoS on June 20, 2020, 10:59:49 PM
True. I doubt it'll happen, but I wish a crafty hacker would merge Special and Perfect together, to keep the best aspects of both games.
I didn't understand so well, but it seemed that code was lost/locked, or they'd go under law problems, but the fact is SNK wasn't interested about reopening and actually complete the original SS0SP, just took what they had from posterior tests and used it. I personally can't find this as a professional product fron where it comes (no mention about how bad SSNGCOL online gaming was, at release date).

Supposedly the fatalities were cut down from Perfect due to ROM space reasons, but I bet it'd still be possible to fit everything in a single ROM with smart space management and/or compression.
In fact it seems that the main reason was what happened in Jun 01/2004, when a girl was killed with a knife at a school in Japan, but I haven't find info about what happened with releases that included fatalities, probably those versions were already for sale when that happened, and posterior tests for "Perfect" (or what should be its real name,"Special Final Edition") had to be deleted to avoid problems.

About my earlier post, this is the logo I was talking about, looks more suited to what release should be... A "Special - Final Edition" suits far better. even its colors.
However, at the other side( USA) I sincerely hate what they did with that "Perfect" logo, those fonts don't even pair with the style of the entire emblem. If I were a hacker, I'd try to use Epic Games SSVP (JAP) game logo and would try to use it as a base for both, USA and JAP logos inside the ROM, that would be the actual logo update, instead to try to toy with that "perfect" logo which by far looks like a label put quicky to make hype.

Ah, also would be good to keep in mind that this build hasn't that man's voice telling "Samurai Shodown Special" when USA logo appears.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ 2004 location test)
Post by: Stifu on June 21, 2020, 03:50:24 AM
In fact it seems that the main reason was what happened in Jun 01/2004, when a girl was killed with a knife at a school in Japan, but I haven't find info about what happened with releases that included fatalities, probably those versions were already for sale when that happened, and posterior tests for "Perfect" (or what should be its real name,"Special Final Edition") had to be deleted to avoid problems.

I quote (source (https://www.fanbyte.com/news/samurai-shodown-v-perfect-neo-geo-collection/)):

"Some Overkills were also tweaked, and got their visuals simplified," Sheffield said. "I know some folks are going to get the wrong idea about it, because the things that were removed are, for example, Rasetsumaru crushing an opponent's heart or opponents getting chopped in two. But the reason for the change isn't any kind of dumbing down of content; we actually asked about this and whether it was a reaction to some sort of blowback from the bloodier moves."

"In fact, the moves were simplified to make space in the ROM," he said. "They needed room for the new story mode cutscenes and text, and because they couldn't allocate any additional space they had to basically steal it from somewhere else in the game. So they chose a few simplifications of Overkills that wouldn't affect gameplay much in order to get the story they wanted in there."
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: KaaMoS on June 21, 2020, 04:27:43 PM
I quote (source (https://www.fanbyte.com/news/samurai-shodown-v-perfect-neo-geo-collection/)):

"Some Overkills were also tweaked, and got their visuals simplified," Sheffield said. "I know some folks are going to get the wrong idea about it, because the things that were removed are, for example, Rasetsumaru crushing an opponent's heart or opponents getting chopped in two. But the reason for the change isn't any kind of dumbing down of content; we actually asked about this and whether it was a reaction to some sort of blowback from the bloodier moves."

"In fact, the moves were simplified to make space in the ROM," he said. "They needed room for the new story mode cutscenes and text, and because they couldn't allocate any additional space they had to basically steal it from somewhere else in the game. So they chose a few simplifications of Overkills that wouldn't affect gameplay much in order to get the story they wanted in there."

Now that you mention it, I've read that other ROMsets were larger and didn't have any cut those days (KOF2003). At the end, there weren't so "many" graphics to add as you can see now. I sitck with the Japanese censorship theory,
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: Stifu on June 21, 2020, 04:57:37 PM
At the end, there weren't so "many" graphics to add as you can see now. I sitck with the Japanese censorship theory,

It's possible that explanation was bullshit, I don't know. I don't think graphics are what take up the most space, but voice clips.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: KaaMoS on June 21, 2020, 05:31:45 PM
It's possible that explanation was bullshit, I don't know. I don't think graphics are what take up the most space, but voice clips.
Sorry, my friend, what voice clips are you talking about?
All I heard on story mode was the same songs taken from SSV0SP... Is there something I'm losing?
I'll check JAP version, since I was always playing USA version... and you have just remind me that SSV had special story mode for JAP version only, haven't checked this with Perfect yet.

EDIT: Have just tested, but both, USA and JAP versions have the same story mode, just translated.
So, how big was SS0SP to quit allwing those graphics added to Final Version / Perfect? (compared to games like KOF2003)?
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: Joaquim2020 on June 22, 2020, 06:05:41 AM
It's possible that explanation was bullshit, I don't know. I don't think graphics are what take up the most space, but voice clips.

People wanna expect games like boodstorm or time killers right?  :biggrin:
Real Hardware posted today.

https://www.youtube.com/watch?v=V20LTLisvgk  :eek:
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: dink on June 22, 2020, 09:04:35 AM
It's funny, I recognize the "Yeeeohhhhh!" sample in that story from some silly Kaneko Suprnova games.  I think Saru Kani Hamu Zoe, and a couple of others.
https://youtu.be/V20LTLisvgk?t=54

Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: Stifu on June 22, 2020, 03:33:06 PM
Sorry, my friend, what voice clips are you talking about?

Sorry, I haven't played Perfect yet, but assumed it'd have story-specific voice clips, like V did. If not, I can't really see why the new content would require the removal of old content, indeed.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: KaaMoS on June 23, 2020, 09:10:47 AM
Sorry, I haven't played Perfect yet, but assumed it'd have story-specific voice clips, like V did. If not, I can't really see why the new content would require the removal of old content, indeed.
Well, this "story mode" is just Kuroko trying to invite your char to a Tournament or Carnival, hosted by Yoshitora Tokugawa.
So, for ALL chars there are, 3 curtains which is the so called Story. First 2 are exactly the same for all.
 
On the first one, you see your character quiting place aftermatch. Kuroko is following and tells what a good warrior he have just seen.
On the second one, once your char leaves the place, Kuroko tries to reach fighter, but finaly asks deliver to give the invitation personally, then tells that you need to kill bosses with Issen (fatal flash) or Fatality (don't remember how this is called).
The third one is just an image of your char's face (similar artwork used to show dead Bosses), a text appears over it and fighter reads the invitation and just decides what to do (still, all text). Depending of the case, there are more lines explaining details.

[END]
That's all your (generic) story mode, Sir. :P
As you can see, this was more hype than anything else.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: Stifu on June 23, 2020, 03:34:28 PM
That's all your (generic) story mode, Sir. :P
As you can see, this was more hype than anything else.

That's disappointing. As I thought, it looks like all they wanted was to rebalance the game and fix a few bugs for competitive play, and threw in the "story" for good measure. I bet they really wished they could have published game updates without releasing a whole new game.
Title: Re: Samurai spirit 5 Perfect (aka the old Final Edition @ location test but patched)
Post by: KaaMoS on June 24, 2020, 01:47:24 PM
That's disappointing. As I thought, it looks like all they wanted was to rebalance the game and fix a few bugs for competitive play, and threw in the "story" for good measure. I bet they really wished they could have published game updates without releasing a whole new game.
As I told you before. Now we have a game splitted in two parts.
One with gore and other with storylines at the end.Each part misses what the other has.
The real Perfect (or better for me, "Final Edition") isthe actual fusion of both of them... and I imagine it could be achieved as a hack, taking in mind examples like KOF'98 Special Edition and other hacks with bitswapped Cx roms.