Author Topic: FB Alpha 0.2.97.43 Bug Reports  (Read 479197 times)

Offline orçotüsi5

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Re: FB Alpha 0.2.97.18 Bugs Reports
« Reply #120 on: January 19, 2012, 05:21:43 AM »
I've purposely been ignoring your rude requests, especially since the Megadrive driver is very much WIP. That said, I have tried the game in question and I notice no issues at all.
:confused:  :S

I played game at 2 separate computer, and I had the same problems

So the problem is not on my computer!

No scratchy sounds at the original game! :)

Also This is the original speed of the game is actually  :rolleyes:

http://www.youtube.com/watch?v=9mT0_PV_-D0


Best Regards
« Last Edit: January 19, 2012, 05:27:21 AM by orçotüsi5 »

Offline acd2001

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Re: FB Alpha 0.2.97.18 Bugs Reports
« Reply #121 on: January 20, 2012, 02:55:35 PM »
Little bug first time running fba.exe.
I'm on Win XP Sp3 with 120 dpi res.

Offline JacKc

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #122 on: January 24, 2012, 01:57:08 PM »
actually testing TurboGrafx16 games recently added to FBA and some problem with some games :

  • Ghost Manor : Freeze when you go further in the game
  • Impossamole : it loads, but locks up immediately and crash FBA
  • Parasol Stars - The Story of Bubble Bobble III : it loads, but locks up immediately and crash FBA
« Last Edit: January 24, 2012, 02:54:41 PM by JacKc »


Offline lantus

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #123 on: January 24, 2012, 03:13:01 PM »
not sure if this is the correct fix but

in c6280_stream_update() in c6820.cpp

change:

if (!samples) return; // don't update if length is 0

to

if (samples<=0) return; // don't update if length is 0

will make these games run

Offline iq_132

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #124 on: January 24, 2012, 04:25:13 PM »
Ah, nice. Thanks lantus. I was probably going to blow way more time than I should have figuring that one out.


Offline lantus

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #125 on: January 24, 2012, 04:41:06 PM »
no problem, some games init with a negative sample value, hence the crash. Like i said, probably not the correct fix for this but it works :)

Offline iq_132

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #126 on: January 24, 2012, 05:17:50 PM »
I'll take a look at it later, but having a starting point helps. :)


Offline lantus

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #127 on: January 24, 2012, 08:24:25 PM »
found a bug for you guys

Dragon Breed (both M72 and M81 roms) has graphical "flicker". It worked fine in a earlier release.

Offline iq_132

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Re: FB Alpha 0.2.97.20 Bugs Reports
« Reply #128 on: January 24, 2012, 11:30:32 PM »
found a bug for you guys

Dragon Breed (both M72 and M81 roms) has graphical "flicker". It worked fine in a earlier release.
The nec games have very sensitive timing. When I replaced the nec (cpu) core it improved a ton of things, but changed the timings in a lot of games. This broke Ninja Baseball Batman and is probably what's causing the flicker in Dragon Breed.


Offline acd2001

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #129 on: January 27, 2012, 06:18:39 PM »
A lot of problems compiling in Windows with MinGW 4.6.1
fba_src_029721.7z

Offline Barry Harris

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #130 on: January 28, 2012, 04:08:00 AM »
A lot of problems compiling in Windows with MinGW 4.6.1
fba_src_029721.7z

In makefile.mingw change this;

Code: [Select]
ifdef ROM_VERIFY
DEF := $(DEF) -DLSB_FIRST
endif

to;

Code: [Select]
ifdef LSB_FIRST
DEF := $(DEF) -DLSB_FIRST
endif
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline pmc2

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #131 on: January 28, 2012, 07:13:08 AM »
New final romance:


Offline JacKc

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #132 on: January 28, 2012, 10:28:52 AM »
No problem here with fba 0.2.97.21 and new Final Romance  dump by Razoola...


Offline KaaMoS

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #133 on: January 28, 2012, 08:40:32 PM »
New final romance:



I Have the same problem.
This is my ROMset:

Quote
# fr2ch.zip
# Files                6

Date                           Name                        Size    Compressed             CRC32     
2001-01-01 00:00      098-c2ch.bin      4194304           1055355        226B1263     
2001-01-01 00:00      098-c1ch.bin      4194304           1318114        29148BF7     
2001-01-01 00:00      098-m1ch.bin       131072               56931       DA4878CF     
2001-01-01 00:00      098-p1ch.bin        524288             211464         09675541   
2001-01-01 00:00      098-s1ch.bin        131072               26089        0E6A7C73 
2001-01-01 00:00      098-v1ch.bin      1048576             671707       6F8CCDDC     

# Total                                                10223616           3339660

« Last Edit: January 28, 2012, 08:48:31 PM by KaaMoS »

Offline Haze

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Re: FB Alpha 0.2.97.21 Bugs Reports
« Reply #134 on: January 29, 2012, 12:01:51 AM »
I Have the same problem.
This is my ROMset:

you have cheats or some kind of high score hack (if FBA does such things like old MAME did) turned on.

incidently, this is why MAME doesn't allow you to boot up with cheats on, despite people requesting it all the time.