Author Topic: Twinkle Star Sprites Debug?  (Read 13534 times)

Offline Gotta have it

  • New Member
  • *
  • Posts: 2
  • Karma: +0/-0
Twinkle Star Sprites Debug?
« on: June 20, 2020, 02:51:53 AM »
Is it possible to turn this .xml into a .ini for FBNeo? This enables debug mode within Twinkle Star Sprites MVS/AES/NGCD and gives different program menus to mess around in.

Source: http://sudden-desu.net/entry/twinkle-star-sprites-neo-geo-neo-geo-cd-sega-saturn-versions-debug-options-and-dueling-cakes

Code: [Select]
<cheat desc="Enable debug">
    <comment>Hold P2 A+B+C+D after BIOS screen for Program Menu; press P1 or P2 C+D during gameplay for Gameplay Menu; press P1 Select (AES mode) any time for Edit Menu</comment>
    <script state="on">
      <action>temp0=maincpu.rb@ff</action>
      <action>maincpu.rb@ff=db</action>
    </script>
    <script state="run">
      <action>maincpu.rb@ff=db</action>
    </script>
    <script state="off">
      <action>maincpu.rb@ff=temp0</action>
    </script>
  </cheat>

Offline dink

  • Administrator
  • *****
  • Posts: 5151
  • Karma: +461/-1
  • pie? I nearly bought one!
Re: Twinkle Star Sprites Debug?
« Reply #1 on: June 20, 2020, 09:52:04 AM »
Sure, paste this into twinspri.ini:
Code: [Select]
; Twinkle Star Sprites

cheat "Mute Music"
default 0
0 "Disabled"
1 "Enabled", 1, 0x04C2, 0xC9

cheat "Enable Debug"
default 0
0 "Disabled"
1 "Enabled", 0, 0x00ff, 0xDB

best regards,
- dink