Im posting here to share any kind of findings I make on Owner-draw UI development in C / C++ / Win32 API. I have experience working with some windows controls, and some painting procedures like the ones seen on FBA UI (Gamelist Icons, etc...) But I have never been able to make something completely skinned like WinAmp.
Recently I been using Steam application (from VALVe) to access games bought digitally. And I really liked the simplicity of the UI, still it has a different and great look. Since I saw Steam UI, I been thinking of doing a research on how to achieve the same skinning for FBAlpha.
If anyone can share something here I will appreciate the collaboration on this matter a lot. In case I find something I will start posting my progress here.
Oh! and I attached a snapshot of Steam application so you can see the UI.
SeeYaa!