ok, i will try this and i make feedback
thanks
just a thing : for CPS1 games, I can reload a new game when I want but it's not the case for CPS2 and NEOGEO, bug or maybe my fault ?
other thing, I want to activate control config but i dont find the concerned file
good evening
EDIT
code don't found in zet.cpp
weird !
EDIT 2
ok code found in zet.h
fine
EDIT 3
ok, I make the change and obtain this error :
Compiling src/burn/zet.cpp...
src/burn/zet.cpp: In function 'int ZetNmi()':
src/burn/zet.cpp:646: error: 'nCycles' was not declared in this scope
src/burn/zet.cpp: In function 'int ZetTotalCycles()':
src/burn/zet.cpp:682: warning: control reaches end of non-void function
src/burn/zet.cpp: In function 'int ZetSegmentCycles()':
src/burn/zet.cpp:671: warning: control reaches end of non-void function
src/burn/zet.cpp: In function 'int ZetHL(int)':
src/burn/zet.cpp:553: warning: control reaches end of non-void function
src/burn/zet.cpp: In function 'int ZetBc(int)':
src/burn/zet.cpp:532: warning: control reaches end of non-void function
src/burn/zet.cpp: In function 'int ZetRun(int)':
src/burn/zet.cpp:274: warning: control reaches end of non-void function
make[1]: *** [zet.o] Error 1
make: *** [psp] Error 2
i have make this change
Code :
// Z80 (Zed Eight-Ty) Interface
//#define EMU_DOZE// Use Dave's 'Doze' Assembler Z80 emulator
#define EMU_MAME_Z80
#define EMU_CZ80
compilation ok but roms slow
hum....