Recent Posts

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FBN Development / Re: new Cyborg Force rom support?
« Last post by barbudreadmon on April 08, 2024, 01:44:54 AM »
I wasn't home for the past few days, so the libretro port hadn't been synced yet if that's what princessmonaco is using.

Edit : done now
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FBN Development / Re: new Cyborg Force rom support?
« Last post by dink on April 07, 2024, 08:13:28 PM »
Hi,
Support was added a day or 2 ago, so it should work as "cyborgforce.zip"

best regards,
- dink
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FBN Development / Re: new Cyborg Force rom support?
« Last post by PrincessMonaco on April 07, 2024, 04:45:45 PM »
What happened with this? The ROM appears to be out but I can't figure out a way to get it to work.
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on April 07, 2024, 02:12:50 AM »
Added the support to 7 new Master System titles + 2 new Game Gear titles:

SMS:
Bomb Jack Remake (HB, 2024)
Crazy Pinball (HB, 2024)
Goblin Kart Rescue v0.9.8 (HB, 2024)
Grail of the Gods v0.47 (HB, 2023-24)
Mai Nurse (HB, 2024)
Stygian Quest (HB, 2024)
Sushi Nights v1.03 (HB, 2021-24)

GG:
Mai Nurse (HB, 2024)
Sushi Nights v1.01 (HB, 2021-24)
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FBN Discussion / Re: Here's a fun one for you
« Last post by PrincessMonaco on April 06, 2024, 06:53:29 AM »
Hi,
I added a dip setting for this game to force b&w mode - reload the game after changing the dip, and it'll get you to the hidden game :)

best regards,
- dink

That's awesome, cheers. Will check it out as soon as the Pi version catches up :)
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FBN Discussion / Re: Here's a fun one for you
« Last post by Gab75 on April 06, 2024, 03:19:08 AM »
@PrincessMonaco: thanks for the tip! :)

@dink: thanks for adding a new option in 'DIPswitch setting' (Force B&W/Normal)! :)
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FBN Discussion / Re: Here's a fun one for you
« Last post by dink on April 06, 2024, 01:25:14 AM »
Hi,
I added a dip setting for this game to force b&w mode - reload the game after changing the dip, and it'll get you to the hidden game :)

best regards,
- dink
18
FBN Discussion / Here's a fun one for you
« Last post by PrincessMonaco on April 05, 2024, 08:38:45 PM »
So if you load King Of Fighters Battle De Paradise (a Neo Geo Pocket Color game) into a NON-colour Neo Geo Pocket, you get a secret hidden game instead - an obscure lost arcade game called Yosaku.

https://www.youtube.com/watch?v=_lre8pw6JFU

I'm doing a little research on Yosaku, so I thought I'd see if I could play it on an emulator (I use Retroarch). I tried BeetleNGP, but whether you give the file an .NGP or .NGC suffix the emulator treats it as a Color game and just loads KoF:BdP, and there are no settings that let you force-choose the hardware.

So I tried the Retroarch version of FBNeoNGP, but it did the same and also has no hardware settings that I can find. So I thought I'd try to fool it by renaming the mono BIOS file as the Color one and running it via the Patched folder. That seems to ALMOST work - as far as I can tell from the sound it's starting Yosaku, but the screen is completely black.

Is there anything I can do to get it to work properly?

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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on April 04, 2024, 09:41:42 AM »
the_maq,
Unfortunately I can't figure out how/where the top irq chunk is being scheduled, so its a mystery right now.  I'm not too worried about it, it's only the top several lines of the screen - everything else is bang-on.

That sucks about your computer, maybe it can be fixed?

best regards,
- dink
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by the_maq on April 02, 2024, 01:27:55 PM »
I don't think nebula ever released its source code ? Or actually wasn't it supposed to have been incorporated in MAME ?
As for screenshots, i think we are good since we have pcb videos.
The answer probably is in https://github.com/jotego/jtcores/blob/master/cores/cps2/hdl/jtcps2_raster.v, but i don't understand much about vhdl language
Sound👍
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