Author Topic: FB Alpha Extras R18 v0.2.96.67 Unofficial Build (UNICODE/ANSI)  (Read 5828 times)

Offline CaptainCPS

  • FBNeo Dev
  • ******
  • Posts: 1513
  • Karma: +127/-0
  • FB Alpha Team
    • CaptainCPS's Home
Finally here you all have the binaries of FB Alpha Extras R18 v0.2.96.67 Unofficial Build! ^^

I hope you like it and comment about how its going or if you have any idea for the build. Remember that this is a WIP build and I'm releasing it so the users that does'nt have the compilation requirements / tools enjoy this modified version of FBA  :wink:.

Both builds ANSI / UNICODE were compiled using Visual Studio 8 (vc toolkit) and the DirectX9 Experimental Blitter can be used!.



EDIT* I forgot to mention the new stuff so here you have some pics & info... ^^

Menus UI Theme Selection



Turbo Mode option



Instant Play Mode option (ThanX to RetroLover for the idea)



Automatically switch to fullscreen on game load option



Main & Alternate previews saving (Save Up to 3 Alternate previews from the menu!)



Quote

*R18

- Added option in the Misc menu to select the Menus UI Theme.
- Added new Turbo Mode option in the video menu (the shortcut key is F1).
- Added new checkbox called 'Instant Play Mode' in the game selection dialog, if selected, when
  you load a game it will automatically switch to fullscreen mode, and if the
  ESC key is pressed you will head back to the game selection dialog where you can
  instantly select and play another game (it will not matter if you switched to windowed mode,
  if you have the option selected and the ESC key is pressed you will head back to the game selection
  dialog). [ThanX to RetroLover for the idea]
- Added option in the video menu to Automatically switch to fullscreen on game load. This option
  is not related with the Instant Play feature.
- Modified the options to save Title and Ingame preview, now you can choose to save between
  four different previews for both types, the first one is the main and the other three are
  alternate previews.
   
  Ex. sfa.png (main)       #1
       sfa-p02 (alternate) #2
       sfa-p03 (alternate) #3
       sfa-p04 (alternate) #4
 
  ...if you dont understand too well, just take a look to the Misc menu in the
  "Save Preview..." option.
           
- Added 'makefile_changes_readme.txt' for detailed info about changes that have to be
  made in the makefile(s).
- Modified UI with a fresh visual style for the Menus! (Visual Studio EX theme).
- Cleaned the 'menugui.cpp', now it will compile with MinGW / MS VC++ Toolkit and both
  UNICODE and ANSI builds.
- Updated FBA Extras, now the src is compatible with the latest official
  release of FBA (v0.2.96.67).



Note: The previous info is SRC specific but it presents the changes made for this release


Download the UNICODE binary of FBA Extras R18 right here:

fba_ex_029667_unicode_R18.7z [~1.43MB]

Download the ANSI binary of FBA Extras R18 right here:

fba_ex_029667_non_unicode_R18.7z [~1.43MB]

For the Sources please follow this link or go direclty to the topic in Projects forum section:

http://neo-source.com/index.php?topic=635.msg5560#new

Enjoy!!
SeeYaa!
 :biggrin:
« Last Edit: March 23, 2007, 11:09:28 PM by CaptainCPS-X »

Offline CaptainCPS

  • FBNeo Dev
  • ******
  • Posts: 1513
  • Karma: +127/-0
  • FB Alpha Team
    • CaptainCPS's Home
Re: FB Alpha Extras R18 v0.2.96.67 Unofficial Build (UNICODE/ANSI)
« Reply #1 on: March 23, 2007, 11:11:57 PM »
Updated the previous post with the what's new info and pics  for those who have'nt seen the Sources topic in Projects section :p

SeeYaa!
 :biggrin:

Offline Avens

  • New Member
  • *
  • Posts: 8
  • Karma: +0/-0
  • [·NεH†·] The Soul
Re: FB Alpha Extras R18 v0.2.96.67 Unofficial Build (UNICODE/ANSI)
« Reply #2 on: March 24, 2007, 02:50:45 PM »
Finally here you all have the binaries of FB Alpha Extras R18 v0.2.96.67 Unofficial Build! ^^
I hope you like it and comment about how its going or if you have any idea for the build. Remember that this is a WIP build and I'm releasing it so the users that does'nt have the compilation requirements / tools enjoy this modified version of FBA  :wink:.
Both builds ANSI / UNICODE were compiled using Visual Studio 8 (vc toolkit) and the DirectX9 Experimental Blitter can be used!.

 :eek: Woooowww, we've been heard ! ...God bless you, CaptainCPS-X, you're just a such wonderfull guy !! :biggrin: