// Idol Mahjong - final romance 2 (CD to MVS Conversion)
static struct BurnRomInfo fr2chRomDesc[] = {
{ "098-p1ch.bin", 0x080000, 0x09675541, 1 | BRF_ESS | BRF_PRG }, // 0 68K code
{ "098-s1ch.bin", 0x020000, 0x0e6a7c73, 2 | BRF_GRA }, // 1 Text layer tiles
{ "098-c1ch.bin", 0x400000, 0x29148bf7, 3 | BRF_GRA }, // 2 Sprite data
{ "098-c2ch.bin", 0x400000, 0x226b1263, 3 | BRF_GRA }, // 3
{ "098-m1ch.bin", 0x020000, 0xda4878cf, 4 | BRF_ESS | BRF_PRG }, // 4 Z80 code
{ "098-v1ch.bin", 0x100000, 0x6f8ccddc, 5 | BRF_SND }, // 5 Sound data
};
STDROMPICKEXT(fr2ch, fr2ch, neogeo)
STD_ROM_FN(fr2ch)
struct BurnDriver BurnDrvfr2ch = {
"fr2ch", NULL, "neogeo", NULL, "1995",
"Idol Mahjong - final romance 2 (CD to MVS Conversion)\0", NULL, "hack", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_HACK, 2, HARDWARE_SNK_NEOGEO, GBF_MAHJONG, 0,
NULL, fr2chRomInfo, fr2chRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
};
The new patched rom for Idol Mahjong - final romance 2 works fine without any special Init...