Author Topic: TAD Corporation Cabal  (Read 4933 times)

Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #15 on: October 07, 2021, 03:30:31 PM »
Very cool. Thanks for this.

I tried running it on real a real MVS using a NeoSD cart, and I'm afraid that no, it did not seem to work. It could've been the way I built the .neo file, but I'm usually successful using the neosdconv tool.

I can post a video of the colorful pattern it flashes on screen if that might help. The Unibios is locked out when it boots, so I can't do the memory viewer or anything.
Thank you for trying it out!
I would be curious to see a video. Thank you :)


Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #16 on: October 11, 2021, 04:05:31 AM »
Here's a version with the sprite flickering fixed (at least on an emulator)


Offline Joaquim2020

  • Sr. Member
  • ****
  • Posts: 257
  • Karma: +3/-11
Re: TAD Corporation Cabal
« Reply #17 on: January 04, 2022, 08:51:08 AM »
I don't wanna make everyone excited but maybe is possible to have all tad corp. games being ported to neogeo.  :redface:
Blood Bros.
Heated Barrel
Legionnaire
Toki

Good Luck iq_132.  :wink:
« Last Edit: January 04, 2022, 08:52:23 AM by Joaquim2020 »

Offline KaNyErO

  • Member
  • ***
  • Posts: 141
  • Karma: +4/-0
Re: TAD Corporation Cabal
« Reply #18 on: January 06, 2022, 06:53:13 AM »
I don't wanna make everyone excited but maybe is possible to have all tad corp. games being ported to neogeo.  :redface:
Blood Bros.
Heated Barrel
Legionnaire
Toki

Good Luck iq_132.  :wink:

Not sure about that, but terra cresta and soldier gun for sure:

https://www.neogeo-system.com/t13034-cabal-sur-neo-geo

Offline Joaquim2020

  • Sr. Member
  • ****
  • Posts: 257
  • Karma: +3/-11
Re: TAD Corporation Cabal
« Reply #19 on: January 06, 2022, 07:35:05 AM »
Not sure about that, but terra cresta and soldier gun for sure:

https://www.neogeo-system.com/t13034-cabal-sur-neo-geo

Nice!  :eek:

Offline Joaquim2020

  • Sr. Member
  • ****
  • Posts: 257
  • Karma: +3/-11
Re: TAD Corporation Cabal
« Reply #20 on: February 08, 2022, 05:56:24 AM »
A nother suggestion, but this one is important.
The first Magical Drop, need a neogeo port.  :wink:

Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #21 on: February 08, 2022, 02:42:08 PM »
A nother suggestion, but this one is important.
The first Magical Drop, need a neogeo port.  :wink:
not a chance. ARM cpu. :/


Offline Joaquim2020

  • Sr. Member
  • ****
  • Posts: 257
  • Karma: +3/-11
Re: TAD Corporation Cabal
« Reply #22 on: February 09, 2022, 05:29:49 AM »
not a chance. ARM cpu. :/

And the SNES Version?

https://www.youtube.com/watch?v=5wBsguYkbm4

Sadly one of the important games for neogeo is not possible. :(
« Last Edit: February 09, 2022, 05:32:04 AM by Joaquim2020 »

Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #23 on: February 09, 2022, 08:37:40 AM »
And the SNES Version?

https://www.youtube.com/watch?v=5wBsguYkbm4

Sadly one of the important games for neogeo is not possible. :(
No and I'm not taking requests. Thanks :)


Offline dink

  • Administrator
  • *****
  • Posts: 4545
  • Karma: +399/-1
  • pie? I nearly bought one!
Re: TAD Corporation Cabal
« Reply #24 on: February 09, 2022, 09:19:55 AM »
How about port cv1k games to neogeo ???

Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #25 on: February 09, 2022, 05:34:10 PM »
How about port cv1k games to neogeo ???

Oh, goodness. Those are near the top of the list, right behind Sega Naomi 2 and Chiro.


Offline Fred/FRONT

  • Newbies
  • *
  • Posts: 20
  • Karma: +3/-0
Re: TAD Corporation Cabal
« Reply #26 on: February 27, 2022, 05:27:47 AM »
Hi all !

'Beast Busters' (SNK Arcade-1989), could be a good candidate too

-Beast Busters board isn't the Neo Geo, it does share some features that would later make it to the MVS , like the 68000,  the
-Z80 for sound, as well as the same sound chip.

-This was perhaps the first SNK arcade to use the YM2610 later used in their Neo-Geo MVS, AES and slightly Neo-Geo CD just for its startups.

Beast Busters is perhaps the only non-Neo-Geo SNK arcade that uses YM2610.
 For example, I don't know if it would be difficult to adapt the roms: bb-1.e6 -> to M1 ROM  & bb-pcma.l5 + bb-pcmb.l3 -> to V ROM

  https://tcrf.net/Beast_Busters_(Arcade
Hidden Credit: -> The following text is found at 0x2721 in the audio CPU:  SOUND CONDUCTER Ver 1.0a for YM2610(OPNB) by Mr.Pac hector Ber.1989/06/17
 
on Wiki ,  https://wiki.neogeodev.org/index.php?title=User:Freem/Sound_Drivers/Mr.Pac
 Origin: It is likely that this sound driver is based off of the one found in Beast Busters, which contains this signature:
SOUND CONDUCTER Ver 1.0a for YM2610(OPNB) by Mr.Pac hector Ber.1989/06/17

for information:
Furrtek carried out a few years ago, a test with a PS2 optical gun with a Neogeo CD, and it worked quite well

Mark McDougall (tcdev) is still working on game ports for NeoGeo since 2014 :Knight Lore +Donkey Kong+Lode Runner +Asteroids , Scramble ... 
http://retroports.blogspot.com/
Bests regards

Fred/FRONT!



Offline iq_132

  • Administrator
  • *****
  • Posts: 3777
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: TAD Corporation Cabal
« Reply #27 on: February 28, 2022, 09:29:28 AM »
The neogeo sprite hardware is grossly underpowered to be able to handle beast busters.