Welcome!
Final Burn Neo => FBN Development => Topic started by: NJ7 on November 08, 2004, 10:33:37 PM
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Just here as a reminder.....somone was working on this stuff, hope he's continuing it.... :D
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It took some time due some deals i had XD but here's an update for the sega stuff:
-After Burner II Now has sound (moved the z80 handlers)
-Added after burner (japan) clone
-Added Line of Fire (like in MAME, this game is not working... i think)
If anyone wants to test this preliminar fixes.. i'll be glad ;) this includes my makefile and the files needed for fba (make sure you bakuped all your stuff befor decompressing this on your fba/src folder).
I tested the only game i own for this system XD (after burner II and clone) and the controls seems not to be correct, it keeps going to the left/down direction even if you don't press any axis... maybe the WriteByte handler needs to be fixed (MAME gave me some ides, but if anyone can cooperate)
GFX are drawn at 90%, it misses some things, but maybe i can fix that...
Well, let me know if there are any bugs (i fixed al guru maditations i had before XD)
See ya!!!!!!! :D
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Nice work Ferchogtx! I'll test this asap ;)
*edit*
It works great!!!
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Add ds_outrun.o after ds_aburner in the make file... here drivers for sets 1, 2 and 3 only, set 3 doesn't boot... and controls doesn't work well as in afterburner XD... I can't figure out how to fix that...
See ya!!!!! :D
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Good work FerchogtX! :D
My small contribution. ;)
Add DIPswiths:
After Burner II
After Burner (Japan)
Out Run
See ya! :D
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Great work guys :) Works and compiles just fine.
Btw, Ferchogtx, mind reposting tmnt?
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Good work FerchogtX! :D
My small contribution. ;)
Add DIPswiths:
After Burner II
After Burner (Japan)
Out Run
See ya! :D
Thanks a lot Bison!!!!
See ya!!!!! :D
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well seeing i finally got svcchaos and mslug5 working as they should, i thought i would try out this but i'm getting an error while compiling:
src/burn/sega/ds_aburner.cpp: In function `int AftGrDraw()':
src/burn/sega/ds_aburner.cpp:465: `BurnFillLine' undeclared (first use this
function)
src/burn/sega/ds_aburner.cpp:465: (Each undeclared identifier is reported only
once for each function it appears in.)
src/burn/sega/ds_aburner.cpp: In function `void DrvSndCode(unsigned char)':
src/burn/sega/ds_aburner.cpp:618: `BurnScodePass' undeclared (first use this
function)
src/burn/sega/ds_aburner.cpp: In function `int AftExit()':
src/burn/sega/ds_aburner.cpp:734: `BurnScode' undeclared (first use this
function)
MAKE: *** [ds_aburner.o] Error 1
any ideas of what could cause this?
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The screenshot of the error.
I forgot the first screenshot.
This is the 2nd one.
Same error though.
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you need to add the avi fles for fba unless you remove it from the make file
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Anyone wanna update my makefile to include the newer Sega Drivers with the sound support please.......can't figure it out myself unfortunately....
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you need to add the avi fles for fba unless you remove it from the make file
I never had it in my folder.
It is missing I guest.
Where can I find it at???
This is that only thing that is missing right???
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Now I having this problem.
Where can I get this file at???
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try to check with original FB src's i think i deleted the declaration of that functons from the sega stuff, because they are un burnint.h... i'll try to add this later
See ya!!!! :D
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Here... replace your old burn.cpp, burn.h and burnint.h with this (make a backup first)
See ya!!!!!! :D
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I still need the prevw.d to compile the sega drivers.
I can't do anything without it. :(
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I still need the prevw.d to compile the sega drivers.
I can't do anything without it. :(
open make file... find this:
prevw.o
delete that, all will be fine now.
See ya!!! :D
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open make file... find this:
prevw.o
delete that, all will be fine now.
See ya!!! :D
Can't do that because it kill some of the games.
Like dc_dynwar.o
I still need the prevw.o to compile anyway.
I hate to removed all kind of stuff to compile sega drivers.
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ok here the file:
See ya!!!!!! :D
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I need a dc_dynwar.d now.
Why is this happening to me???
Send me everything that you have in the src.
I will put the stuffs in my src if it ask for it.
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I need a dc_dynwar.d now.
Why is this happening to me???
Send me everything that you have in the src.
I will put the stuffs in my src if it ask for it.
rename your old d_dw.cpp to d_dynwar.cpp
See ya!!!! :D