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Final Burn Neo => FBN Development => Topic started by: djohng on January 17, 2005, 08:15:21 PM

Title: FBA v0.2.95.21 out
Post by: djohng on January 17, 2005, 08:15:21 PM
After more than a whole year , without a release, here we have a new version  
Code:
What's New?
-----------

v0.2.95.21

   This is still an alpha release!
 
   Note that this version CANNOT be compiled with GCC!

- converted all code to optionally use unicode.
- Added a driver for 68EC020 based Psikyo hardware.
- Added the English language version of Dangun Feveron.
- Added a built-in graphical 68000 family debugger.
- Added a second 68000 CPU core. For plain 68000 CPUs you can select
  which core to use, the new one also emulates 68010 and 68EC020 CPUs.
- Fixed the overclock feature for Neo Geo;
- Added a DirectX Graphics 9 blitter (see system requirements, below);
- Performed miscellaneous minor bugfixes;
Title: FBA v0.2.95.21 out
Post by: bms888 on January 17, 2005, 10:55:35 PM
Quote from: djohng
After more than a whole year , without a release, here we have a new version  
Code:
What's New?
-----------

v0.2.95.21

   This is still an alpha release!
 
   Note that this version CANNOT be compiled with GCC!

- converted all code to optionally use unicode.
- Added a driver for 68EC020 based Psikyo hardware.
- Added the English language version of Dangun Feveron.
- Added a built-in graphical 68000 family debugger.
- Added a second 68000 CPU core. For plain 68000 CPUs you can select
  which core to use, the new one also emulates 68010 and 68EC020 CPUs.
- Fixed the overclock feature for Neo Geo;
- Added a DirectX Graphics 9 blitter (see system requirements, below);
- Performed miscellaneous minor bugfixes;



Good,if the next ver can support chinese roms folder is great,^_^.
Title: FBA v0.2.95.21 out
Post by: DragonKeeper on January 17, 2005, 11:45:55 PM
Uh oh... err... think that they'll be no more versions that can be compiled with gcc? I don't want to go and work something else out.
Title: FBA v0.2.95.21 out
Post by: James33 on January 18, 2005, 02:38:50 AM
No gcc then no more FBA for me .
Title: FBA v0.2.95.21 out
Post by: bms888 on January 18, 2005, 09:00:39 AM
I think FBA SP/Plus v0.2.94.98 better than v0.2.95.21,not about games drv,other functions.
Title: FBA v0.2.95.21 out
Post by: iq_132 on January 18, 2005, 09:03:20 AM
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...
Title: FBA v0.2.95.21 out
Post by: bms888 on January 18, 2005, 09:07:03 AM
Quote from: iq_132
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...


OK,maybe you can make one mini compile package,^_^.


FBA v0.2.95.21 has 2 problems for me (chinese man):

1: compile package is so big

2: not support chinese roms path

maybe someone can tell it to the FBA team,they can improve it,THX.
Title: FBA v0.2.95.21 out
Post by: bms888 on January 18, 2005, 09:20:05 AM
I just use my compiled Mame32 more! & FBAsp now,not use this new FBA.
Title: FBA v0.2.95.21 out
Post by: James33 on January 18, 2005, 09:20:44 AM
Quote from: iq_132
Man... I'm not sure I'll be compiling this new FBA either.  I don't like that you can't use gcc and that you need a 250mb dx sdk just to compile a 6mb program...



I am trying get the older FBA working with progear From the new source So far I have found alot of change



Anyway i do not know why they changed it so you cannot use Gcc . And many changes which has made IQ's generator useless for the new build :(
Title: FBA v0.2.95.21 out
Post by: Xeon on January 18, 2005, 12:37:39 PM
what made you sure they changed it on purpose? also, are you even sure that it wont be fixed for GCC later? theres a makefile.mingw in the source package so we may have a chance afterall.

as for the changes, i like it. it broke iq's generator support but it now allows for more flexiblity (BRF_OPT sounds like ROM_LOAD_OPTIONAL on MAME)
Title: FBA v0.2.95.21 out
Post by: PRican25 on January 18, 2005, 12:46:44 PM
Quote from: James33
I am trying get the older FBA working with progear From the new source So far I have found alot of change



Anyway i do not know why they changed it so you cannot use Gcc . And many changes which has made IQ's generator useless for the new build :(

 i'm trying to do the same but i still get a black screen :(
Title: FBA v0.2.95.21 out
Post by: James33 on January 18, 2005, 07:18:55 PM
Quote from: Xeon
what made you sure they changed it on purpose? also, are you even sure that it wont be fixed for GCC later? theres a makefile.mingw in the source package so we may have a chance afterall.

as for the changes, i like it. it broke iq's generator support but it now allows for more flexiblity (BRF_OPT sounds like ROM_LOAD_OPTIONAL on MAME)


I never said they did it on purpose. But I have doubts that it will use gcc again .
Title: FBA v0.2.95.21 out
Post by: DragonKeeper on January 18, 2005, 09:02:37 PM
http://www.ojko.com/phpbb/viewtopic.php?t=2576&postdays=0&postorder=asc&start=10

"GCC support will return, though it may not be in the next release."


Looks ok...
Title: FBA v0.2.95.21 out
Post by: bms888 on January 18, 2005, 10:43:22 PM
Quote from: DragonKeeper
http://www.ojko.com/phpbb/viewtopic.php?t=2576&postdays=0&postorder=asc&start=10

"GCC support will return, though it may not be in the next release."


Looks ok...


That's good news,we just waiting for the next ...src,^_^
Title: FBA v0.2.95.21 out
Post by: James33 on January 19, 2005, 12:55:39 AM
Yes it is good news .