Final Burn Neo > FBN Development

FBA TMNT Driver

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CaptainCPS:
Here is the edited by FerchogtX TMNT Driver ;) (IQ_132 here you have it :))

Note: FerchogtX, if you did a new version of the driver please update in a
new post so everyone get the latest stuff :P...:)

SeeYaa!!!
:D:):D:):D:)

PS: Yeah! I  finished downloading MSVC++ 6 ^^...now i can edit my CPPs
again :D xD

BisonSAS:
Fixed inputs start in Tmnt2p (2 Players) :cool:
Teenage Mutant Hero Turtles (UK 2 Players) is played for now.




See ya! :D

FerchogtX:
Thanks for that man... keep on going!!!
See ya!!!!! :D

PRican25:
i'm intrested in testing this but for some reason when i add it to misc and try to compile fba it doesn't pick it up and even did a clean compile.

anything i should alter to make it work?

iq_132:
Edit your makefile

Try replacing:


--- Code: ---drvobj =   d_neogeo.o \
\
--- End code ---


With:


--- Code: ---drvobj =   d_neogeo.o \
\
   d_tmnt.o \
\
--- End code ---



btw, Welcome to my forums Prican :)

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