Final Burn Neo > FBN Development

input lag is too high on certain games?

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dink:
excellent news!

what's this read ahead feature about?

best regards,
- dink

Tatsuya79:
Details explained here.


It's hit or miss with fba depending of the game, I opened an issue to discuss it here.

dink:
Not touching that one with a 40ft pole :) sorry.

Tatsuya79:
Well, it's working now. :)

It was missing something in the serialization part and an additional fix in retroarch run ahead code.
Now it's good if you use the 2nd instance mode, no more sound issues, I just finished Batrider with 4 frames of lag removed.
That's pretty neat!

dink:
Tatsuya79, thanks for the news :)

Nice work getting this working, barbudreadmon!

best regards,
- dink

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