Author Topic: Ninja Gaiden driver  (Read 10876 times)

Offline iq_132

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Ninja Gaiden driver
« on: June 14, 2008, 06:32:55 AM »


Offline Barry Harris

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Re: Ninja Gaiden driver
« Reply #1 on: June 14, 2008, 07:39:52 AM »
Cool - this one was on my list of things to look at. Some good games here - nice work.
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Offline Bonky0013

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Re: Ninja Gaiden driver
« Reply #2 on: June 14, 2008, 02:05:00 PM »
 :biggrin:

Hello Iq,

A Lot of thanks for this driver  :biggrin:

kev

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Re: Ninja Gaiden driver
« Reply #3 on: June 14, 2008, 03:39:07 PM »
There are some very cool drivers from you and Treble lately. Well done to both of you. :)

Offline BisonSAS

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Re: Ninja Gaiden driver
« Reply #4 on: June 15, 2008, 10:35:05 AM »
Very nice work! :smilie:

I make small changes in your driver. :cool:

  • Added UniCode titles:
    Ninja 外伝 Gaiden
    忍者 龍剣伝
    雷牙 Strato Fighter
  • Changed DIPs "1C 1C", "5C 1C" to "1 Coin 1 Credit", "5 Coins 1 Credit"...
  • Changed default DIPs to match MAME. (raiga)
  • Fixed DIP "Lives" in wildfang and added condition in "Difficulty" DIPs

Offline iq_132

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Re: Ninja Gaiden driver
« Reply #5 on: June 17, 2008, 12:13:29 AM »
Very nice work! :smilie:

I make small changes in your driver. :cool:

  • Added UniCode titles:
    Ninja 外伝 Gaiden
    忍者 龍剣伝
    雷牙 Strato Fighter
  • Changed DIPs "1C 1C", "5C 1C" to "1 Coin 1 Credit", "5 Coins 1 Credit"...
  • Changed default DIPs to match MAME. (raiga)
  • Fixed DIP "Lives" in wildfang and added condition in "Difficulty" DIPs

Cool! :) I was trying to figure out how to add the proper characters myself (ripping the stuff from MAMEplus' list, but I'm apparently not smart enough lol).

@everyone else :)


Offline JoshuaChang

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Re: Ninja Gaiden driver
« Reply #6 on: June 21, 2008, 11:54:28 AM »
a small bug:
seems that enable fm interpolation makes Strato Fighter's sound broken~

ps:i didn't test the other games in this driver~

Offline iq_132

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Re: Ninja Gaiden driver
« Reply #7 on: June 21, 2008, 12:26:01 PM »
Here's a fix for that:

change this:
Quote
      BurnYM2203Init(2, 4000000, &DrvYM2203IRQHandler, DrvSynchroniseStream, DrvGetTime, 1);

to this:

Quote
      BurnYM2203Init(2, 4000000, &DrvYM2203IRQHandler, DrvSynchroniseStream, DrvGetTime, 0);