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Final Burn Neo => FBN Development => Topic started by: Barry Harris on March 07, 2015, 05:35:30 PM

Title: FB Alpha 0.2.97.35 Release
Post by: Barry Harris on March 07, 2015, 05:35:30 PM
http://www.barryharris.me.uk/article_view.php?id=218

http://www.fbalpha.com
Title: Re: FB Alpha 0.2.97.35 Release
Post by: dink on March 07, 2015, 05:51:00 PM
Some Highlights for this great version:
Gyruss had a nice overhaul, with "the best emulation of gyruss on any emulator" says my good friend and beta tester, Zazzone ;)
Jaleco MegaSystem 1!!! Astyanax, Saint Dragon, 64th Street.. :D
Sega Master System & GameGear emulation
Tons, and I mean tons of 80's Konami goodness.  Notably: Rock 'n Rage, Roc 'n Rope, Trick Trap / Laby Runner, Pandora's Palace.  If you don't know these games, try them!  Trick Trap & Rock 'n Rage especially.
[Game Info] - try it!

best regards,
- dink
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Arcadez on March 07, 2015, 06:02:03 PM
Great Release Huge Changelog Nice Work Fellas!!!
Title: Re: FB Alpha 0.2.97.35 Release
Post by: BisonSAS on March 07, 2015, 07:25:54 PM
Very nice release!!! :biggrin:

The last iq_132 changes in Tecmo16 driver, fixed GFXs in がんばれ ギンくん ◦ Ganbare Ginkun

Please remove note: Imperfect GFX in ginkun.  :cool:
Title: Re: FB Alpha 0.2.97.35 Release
Post by: BisonSAS on March 07, 2015, 07:48:29 PM
need change the year in Copyright
Title: Re: FB Alpha 0.2.97.35 Release
Post by: vbt on March 07, 2015, 08:23:46 PM
great job ! so many new great games added thanks to all the team !!!
Title: Re: FB Alpha 0.2.97.35 Release
Post by: JacKc on March 08, 2015, 07:35:57 AM
Thanks to Treble Winner, iq_132, dink and Kev for this awesome release.

Special thanks goes to Zazzone, gamez fan, BisonSAS and Freddy for their help improving this emulator.

Also, many thanks to all who improve development of FBA.

Best, JacKc.
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Freddy on March 08, 2015, 07:51:40 AM
Congratuations to all FBA team.
You guys are doing a excelent job! Just amazing
Hey JacKc, WILLOWAR helps more than me! I am just a fan!  ;p

+++ Hey my dear friends, dont forget to give a hug to all your girls, sisters and mothers!
* International Women's Day
Title: Re: FB Alpha 0.2.97.35 Release
Post by: DsNo on March 08, 2015, 09:02:23 AM
Update korean UI language for 0.2.97.35...
Title: Re: FB Alpha 0.2.97.35 Release
Post by: money_114 on March 08, 2015, 06:55:24 PM
Because SMS and GG driver be added, I need to spend more time to translate gamelist.

Only update Chinese(Simplified) UI language
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Benjamin Siskoo on March 09, 2015, 06:08:28 PM
The french language is on the scene.

Keep up the good work (what a big changelog !!!)

Edit : new archive
Title: Re: FB Alpha 0.2.97.35 Release
Post by: vbt on March 09, 2015, 06:40:58 PM
The french language is on the scene.

Keep up the good work (waht a big changelog !!!)
Red?marrer la Vitesse du CPU ? 100% => R?initialiser la vitesse du  CPU ? 100%
Rotation Vertical sur les Jeux Align?s => Rotation Verticale sur les Jeux Align?s (align? pas terrible)
        //-- "Stop logging"
      10607  147 "Arr?ter l'Enregistrement" => Arr?ter la journalisation

bon j'arr?te :)
Title: Re: FB Alpha 0.2.97.35 Release
Post by: JacKc on March 09, 2015, 06:56:56 PM
what do you mean vbt?

Of course, if you're using a qwerty keyboard and not installed french keyboard (azerty), all french punctuation like will be replaced by "?"
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Benjamin Siskoo on March 09, 2015, 07:00:37 PM
Hey vbt,

1) corrig?
2) je sais pas comment traduire mieux que ca pour l'instant. Rotation des jeux align?s verticalement ? Il me faudrait un ex pour m'aider.
3) log c'est soit enregistrement soit journal (journalisation). Enregistrement est plus parlant sauf si la journalisation correspond ? ca
-  journalisation d'un syst?me de fichiers permettant ? celui-ci de r?cup?rer plus rapidement d'un arr?t brutal du syst?me
-  journalisation d'un syst?me qui est la sauvegarde des ?v?nements sortant de l'ordinaire

Je mets ? jour l'archive. H?site pas ? me proposer des am?liorations, au contraire :)

PS : VBT sur Yabause ?


Title: Re: FB Alpha 0.2.97.35 Release
Post by: csmart on March 10, 2015, 12:49:37 AM
Great job with the new release
Title: Re: FB Alpha 0.2.97.35 Release
Post by: money_114 on March 20, 2015, 05:04:29 AM
gamelist translation finished
Title: Re: FB Alpha 0.2.97.35 Release
Post by: zyzy8501258 on March 23, 2015, 07:14:29 AM
Hello,can you help me to convert .fba to .zip
exzfba can only .zip convert to .fba
I want to convert .fba to .zip   ,because I want to take .bin inside the rom,can you help me  :redface:
Title: Re: FB Alpha 0.2.97.35 Release
Post by: dmitry_smagin on March 23, 2015, 08:23:58 AM
Hello,can you help me to convert .fba to .zip
exzfba can only .zip convert to .fba
I want to convert .fba to .zip   ,because I want to take .bin inside the rom,can you help me  :redface:

This is impossible.
.fba is just dumps of memory glued together with little additional info. Filenames are not retained so you can't do .fba -> .zip conversion automatically. If you want to use modified roms, you'll need to modify FBA as well, because it relies on checksum of files inside .zip

Just forget .fba, it was a dirty hack for systems with little memory (less than 32Mb) and which didn't support memory swap. ezxfba and derivatives (fba2x for Game Park and fba320 for Dingoo a320) had special support for .fba inside FBA core, but it was ugly and didn't work with savestates.
Title: Re: FB Alpha 0.2.97.35 Release
Post by: dink on March 23, 2015, 03:23:06 PM
Hello,can you help me to convert .fba to .zip
exzfba can only .zip convert to .fba
I want to convert .fba to .zip   ,because I want to take .bin inside the rom,can you help me  :redface:

Just curious, what rom are you referring to?
Title: Re: FB Alpha 0.2.97.35 Release
Post by: zyzy8501258 on March 24, 2015, 12:38:24 PM
This is impossible.
.fba is just dumps of memory glued together with little additional info. Filenames are not retained so you can't do .fba -> .zip conversion automatically. If you want to use modified roms, you'll need to modify FBA as well, because it relies on checksum of files inside .zip

Just forget .fba, it was a dirty hack for systems with little memory (less than 32Mb) and which didn't support memory swap. ezxfba and derivatives (fba2x for Game Park and fba320 for Dingoo a320) had special support for .fba inside FBA core, but it was ugly and didn't work with savestates.
Ok,thanks QwQ
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Barry Harris on April 03, 2015, 04:54:30 PM
Thanks for the updated translation templates guys.

The site is in a state of flux for now whilst it's being updated.

I have imported your templates to a new WIP module to keep them maintained though. Should hopefully make them easier to maintain! :)
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Benjamin Siskoo on April 06, 2015, 10:28:30 AM
Very nice. So you get the translation system  from Yabause dev to do this ?
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Barry Harris on April 06, 2015, 05:39:27 PM
Very nice. So you get the translation system  from Yabause dev to do this ?

No - I've wrote my own. No idea what they use, but we have our own file format. I'm a web developer by trade so it makes sense to do my own anyway. :)
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Benjamin Siskoo on April 06, 2015, 08:27:20 PM
Great Job, can't wait to see that :)
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Benjamin Siskoo on April 28, 2015, 02:25:28 PM
Translation updated :)

Very nice

Congrats
Title: Re: FB Alpha 0.2.97.35 Release
Post by: Barry Harris on April 28, 2015, 04:20:31 PM
Translation updated :)

Very nice

Congrats

Thanks Benjamin - should make things easier to maintain!