Recent Posts

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21
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by barbudreadmon on April 02, 2024, 05:16:32 AM »
I don't think nebula ever released its source code ? Or actually wasn't it supposed to have been incorporated in MAME ?
As for screenshots, i think we are good since we have pcb videos.
The answer probably is in https://github.com/jotego/jtcores/blob/master/cores/cps2/hdl/jtcps2_raster.v, but i don't understand much about vhdl language
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by the_maq on April 01, 2024, 08:50:40 PM »
@dink: how u doing, I don?t know if you are aware of this in relation to the Shuma gorath raster effect from Marvel super heroes but as far as I know only one author got it right and did it correctly or shall I say accurately and that is the old nebula emulator from elsemi, you may want to look into it if your still interested in solving this old mystery for fbneo and I don?t think jotego ever got back to you about this either? I would?ve provided some screenshots but unfortunately my puter is fried..
23
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 31, 2024, 01:10:19 PM »
Added the support to 3 new Megadrive titles (1 homebrew + 2 hacks):
Block'em Sock'em (HB, 2022)
NHL '94 - 2024 Edition - v2.5 (Hack, 2024)
Sonic 3D Blast DX Plus (Hack, 2024)
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FBN Development / Re: FB Neo Bugs Reports
« Last post by gomarco79 on March 31, 2024, 05:27:32 AM »
This alone was the MYTH in the Games Room!!!
25
FBN Development / Re: FB Neo Bugs Reports
« Last post by gomarco79 on March 31, 2024, 05:22:35 AM »
Hello Good morning Happy Easter Mr. Dink I wanted to ask you if it is possible to remove Street Fighter 2 Magic Delta Turbo Set 1 Set 2 Set 3 and Set 4 from the emulators.
I'm asking because it's not the same as the one in the Game Room.
Only in the Games Room was he a MYTH.
Waiting for a confirmation
Greetings Marco 🤚
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 30, 2024, 09:03:38 AM »
Hmm, I will look into that sometime, just taking a little break from things

best regards,
- dink
27
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 30, 2024, 05:46:44 AM »
This new hack is called Sonic 3D DX Plus. It adds a few features from the Saturn version of Sonic 3D Blast to the Genesis / Mega Drive game, mostly a different color palette. It also adds the possibility of listening to the Saturn soundtrack, but I don't think that will be possible under FBN.



Download here.
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by barbudreadmon on March 30, 2024, 04:06:17 AM »
edit: CPS1 games are reacting 1 frame later than in mame.

Hmmm, it used to be the other way around, right ? I'm wondering what happened
29
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by yoshi200213 on March 28, 2024, 12:11:04 PM »
Hello, the video game super chase has the intro not synchronized with the music unlike the original hardware where the intro and the music are synchronized.
Here the pcb for reference
https://youtu.be/XKomieZMf_U?si=glzELEbZ1bll-Cee
30
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 26, 2024, 06:17:46 AM »
It's been a while since I last saw a brighter colors hack for the Genesis / Mega Drive. This one is for the PAL version of the game Lemmings:



Now graphics should look closer to the Amiga version.

Download here.
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